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Mobile Premier League (MPL) is the world’s leading mobile eSports platform that allows users to participate in free as well as paid competitions across 60+ games in multiple categories, including fantasy sports, sports games, puzzle, casual and board games. Founded in 2018, MPL hosts hundreds of millions of tournaments a month and is trusted by over 90 million registered users across Asia, Europe, and North America. To learn more about MPL, please visit www.mpl.live.

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Senior Level Designer

Los Angeles, California, United States (On-Site)

Game Design

5 Years +

2 Hours ago

4 skills required for this role

Job Description

Responsibilities:

Quantum Studio is one of the industry's leading game developers, publishers and drivers of the global esports ecosystem. Quantum Studio has demonstrated expertise in game development by creating some of the world's most-acclaimed titles, such as PUBG MOBILE ((co-developed with KRAFTON, Inc.). Quantum Studio has more than 300 Quantumers are committed to revolutionizing game development, bringing players into better virtual worlds and becoming the best international mobile game developer in the world. Upholding its core strategies – innovation, creation, development, Quantum Studio continues to envision the future game experiences and explore cross-platform games, such as Undawn.

Its exploration has just begun, with more exciting titles coming soon!

As a Senior Level Designer working on our prototype game you will help build a dynamic world full of exploration, discovery, and danger through early prototyping, playtest, iteration, and finalization.  You will bring all of your creativity, critical thinking, player empathy, technical know-how, and perseverance to bear as we attempt to craft the next great experiences for players. You will collaborate with a small tight knit cross disciplinary team to not only create great experiences for players but also work to define the design first culture needed to deliver those experiences.

  • What you’ll get to do:

    • Layout, blockout, sculpt, paint, prop and otherwise construct game environments, establishing the pacing and flow of the players attention.

    • Collaborate with combat and gameplay designers to create interesting, varied, and dynamic spaces of play.

    • Collaborate with art and narrative to unlock critical environmental storytelling.

    • Plan and execute regular playtesting of playspaces and provide key insights in how to better unlock fun.

    • Be a thought leader on the team and help build design culture within the design group and promote good design thinking among all disciplines.

Requirements:

  • What we are looking for: 

    • 5+ years of experience in professional Game Design

    • 2+ years of experience working with gameplay systems in an action game environment

    • Experience working with Procgen.

    • Can bring an outcome oriented design approach to complicated systems and mechanics. 

  • Pluses: 

    • Widely played, can speak to player experiences in a wide set of genres. Can break down what makes these games work and what learnings can be applied to our project.

    • Shipped or worked on at least one AAA+ online game

    • Experience working on a live product

  • Perks: 

    • Freedom to dip your toes into other disciplines and influence others beyond the boundaries of your role. 

    • Highly creative and collaborative start-up culture. 

    • Competitive pay and benefits.


 

Location State(s)

California


 

The base pay range for this position in the state(s) above is $84,000 to $204,460 per year. Actual pay is based on market location and may vary depending on job-related knowledge, skills, and experience. A sign on payment, relocation package, and restricted stock units may be provided as part of the compensation package, as well as other medical, financial, and/or other benefits, dependent on the specific position offered.

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