2025 R&D Software Engineering Intern (Masters Degree or PhD)

1 Hour ago • Upto 1 Years • Research & Development

About the job

Summary

Niantic's R&D team seeks a final-year Masters or PhD student for a 3-4 month internship focused on computer vision and machine learning. The intern will collaborate with researchers and engineers in London on projects integral to Niantic's roadmap, contributing to AR technology used by millions. Responsibilities include tackling engineering challenges related to rendering and computer vision; building data pipelines and tools using point clouds, meshes, and/or Gaussian splats; and participating in software design, development, and implementation. The role involves working collaboratively, adhering to best practices, and building efficient data processing pipelines. In-office work is required two days a week (Tuesdays and Thursdays).
Must have:
  • Strong software engineering skills (Javascript/Typescript, Python, or C++)
  • Experience with 2D/3D data
  • Computer science fundamentals
  • Collaborative work experience
  • Problem-solving and debugging skills
Good to have:
  • Experience in web computer graphics (WebGL, Three.js)
  • VR/AR HMD software experience
  • Data structure optimization for pipeline speed
  • Publications in top-tier conferences (CVPR, ICCV, etc.)
  • Deep learning framework experience (PyTorch, TensorFlow)
  • Cloud computing experience (GCP or AWS)
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R&D Software Engineering Intern (Masters Degree or PhD)

Niantic's Research and Development team is seeking a final year Masters or PhD-student with strong software engineering skills. Join us for a 3 or 4 month internship that will involve computer vision and machine learning. You will collaborate closely with our growing team of researchers and engineers in London (UK) on a project that is paramount to Niantic’s roadmap. The aim is not to publish an academic paper, but to help ship technology that will be enjoyed by millions of our players.

The projects you will work on fit under the broad umbrella of augmented reality, including rendering, machine learning, mapping & relocalization, tracking, and 3D reconstruction. We invite you to explore the best AR problems with us!

Responsibilities

  • Dig into a fun engineering challenge related to rendering and computer vision,
  • Build data pipelines and tools using point clouds, meshes and/or gaussian splats.
  • Participate in the design, development and implementation of software solutions.
  • Work alongside our engineers and researchers to build and solve problems collaboratively.
  • Adhere to software engineering best practices and contribute to code reviews.
  • Build efficient data processing pipelines and tools for visual data.
  • Required in-office 2 days on Tuesday and Thursday.

Qualifications

  • Enrolled as a Master’s or PhD student in Computer Science or related field
  • Previous experience working collaboratively in a professional software development team
  • You have built your own software systems in Javascript/Typescript, Python or C++, wrangling 2D and/or 3D data
  • You are highly curious and don’t shy away from picking up new technologies and learning about new technologies
  • Proven understanding of computer science fundamentals with excellent coding, problem solving, and debugging skills

Plus If…

  • You have experience in computer graphics for the web (WebGL,Three.js)
  • You have experience writing software for VR/AR HMDs
  • You have made data structures or other design choices to optimize pipeline speed
  • You have had 1+ papers accepted to CVPR / ICCV / NeurIPS / IROS / ISMAR / SIGGRAPH / CHI type conferences.
  • You have experience designing your own architectures within a deep learning framework (e.g. PyTorch, Tensorflow, or similar).
  • You have used cloud computing platforms such as GCP or AWS before.

The pay range for this internship is GBP 6200 to GBP 7000 per month. 

Join the Niantic team!

Niantic's global-scale augmented reality platform and digital map powers spatial computing experiences in the real world. Incubated out of the Maps team at Google, Niantic first created Ingress and then Pokémon GO, a cultural phenomenon and hit game played by tens of millions of people each month. Niantic’s Lightship platform, which powers Pokémon GO, also supports the company's other games including Pikmin Bloom, Peridot and Monster Hunter Now. Developers use Niantic’s platform to build their own AR applications and experiences, either with the Lightship Platform or directly through the web with 8th Wall.

We believe that cultivating a workplace where our people are supported and included is essential to creating great products our community will love. Our mission emphasizes seeking and hiring diverse voices, including those who are traditionally underrepresented in the technology industry, and we consider this to be one of the most important values we hold close.

Niantic is a hybrid first company. We believe that in person interaction and collaboration fosters creativity, a sense of community, and is critical to our future success as a company. Our hybrid work schedules allow for a mix of remote and in-office work.

We're a hard-working, fun, and exciting group who value intellectual curiosity and a passion for problem-solving! We have growing offices located in San Francisco, Sunnyvale, Palo Alto, Bellevue, Kansas, London, Tokyo, Hamburg, Hyderabad, and Zurich. #LI-HYBRID

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$72.8K - $83.3K/yr (Outscal est.)
$78.0K/yr avg.
London, England, United Kingdom

About The Company

Niantic inspires people to explore the world, together. Our mission is to use emerging augmented reality (AR) technology to enrich our experiences as human beings in the physical world. Originally formed at Google in 2011, we are now an independent company with a strong group of investors including Nintendo, The Pokémon Company, and Alsop Louie Partners. We have offices located in San Francisco, Sunnyvale, Seattle, Lawrence, Los Angeles, Tokyo, London, Hamburg, and Zurich. 

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