ABOUT YOU
As a 3D Environment Artist Intern in our creative team, you’ll have the opportunity to work on the creation of in-game environments. You’ll collaborate closely with designers and artists to bring worlds to life, learning about the full environment art production pipeline, from concept to integration.
Responsibilities:
- Assisting in the modeling and texturing of in-game environments, props, and key landmarks.
- Working from concepts, 3D mock-ups, and art direction guidelines to ensure consistency and quality.
- Collaborating with level designers during the implementation process.
- Supporting the definition of materials and light properties for shaders.
- Helping with data and workflow optimization within the environment art pipeline.
ABOUT US