Display Module Engineer

Apple

Job Summary

Apple’s Mac Display Engineering team is seeking a Display Engineer to lead the development of cutting-edge flat panel displays from initial concept through mass production. This role involves owning the end-to-end development of display modules, driving design, validation, and integration to ensure industry-leading visual experiences for Mac products. The engineer will define specifications, architecture, and performance requirements for OLED and advanced panel technologies, execute validation plans, and resolve display-related issues from engineering builds through mass production. International travel is required.

Must Have

  • Lead development of cutting-edge flat panel displays from concept to mass production
  • Serve as key technical interface between system design, display engineering, mechanical engineering, and supply partners
  • Own end-to-end development of display modules, driving design, validation, and integration
  • Define and review display module specifications, architecture, and performance requirements (OLED, advanced panel technologies)
  • Execute meticulous validation plans, perform optical and electrical performance characterization, and conduct data analysis
  • Work with system engineering teams to validate display modules at system level
  • Investigate and resolve display-related issues from engineering builds through mass production
  • Drive failure analysis efforts across vendor and internal teams
  • BS in Electrical Engineering, Optics, Physics, Materials Science, or related field
  • Minimum 3 years hands-on experience in display technology development, optical system design, semiconductor optoelectronics, or optical sensor technologies
  • Experience with product development cycle for consumer electronics
  • Experience in data analysis and scripting tools (Python, MATLAB, JMP, LabVIEW)
  • International travel required

Good to Have

  • Masters or PhD in EE, Optics, Physics, Materials Science, or related field
  • 5 or more years of hands-on experience in display technology development, optical system design, semiconductor optoelectronics, or optical sensor technologies
  • Proven track record in OLED panel architecture, TFT and driving circuit design, and display process development in high-volume manufacturing
  • Experience in display performance characterization and validation, including bench-top and industry-standard optical measurement systems
  • Experience with optical simulation tools (e.g., LightTools, Zemax or equivalent)
  • Excellent communication, collaboration, and project management skills

Perks & Benefits

  • Comprehensive medical and dental coverage
  • Retirement benefits
  • Range of discounted products and free services
  • Reimbursement for certain educational expenses (tuition) for career advancement
  • Opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs
  • Ability to purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan
  • Eligibility for discretionary bonuses or commission payments
  • Eligibility for relocation

Job Description

Are you passionate about innovative display technology and precision engineering? Apple’s Mac Display Engineering team is seeking a talented and driven Display Engineer to lead the development of cutting-edge flat panel displays from initial concept through mass production! In this role, you will serve as a key technical interface between system design, display electrical and optical engineering, mechanical engineering, and global supply partners. This engineer will own the end-to-end development of display modules—driving design, validation, and integration to ensure industry-leading visual experiences for millions of users. Join us and help shape the future of how people interact with Mac products through world-class display technology!

As a Display Engineer on the Mac team, you will play a key role in defining and developing next-generation display technologies. You will collaborate with internal cross-functional teams, —including optical, electrical, mechanical, process, and panel design engineers—as well as serve as the primary technical contact with external display suppliers. Your responsibilities will include defining and reviewing the overall display module specifications, architecture, and performance requirements, particularly for OLED and advanced panel technologies. You'll own and execute meticulous validation plans, perform hands-on optical and electrical performance characterization, and conduct data analysis to ensure our displays meet Apple’s world-class quality standards. You will work closely with system engineering teams to validate display modules at the system level, investigate and resolve display-related issues from engineering builds through mass production, and drive failure analysis efforts across vendor and internal teams. In this dynamic role, you’ll contribute innovative solutions to elevate front-of-screen performance and user experience. International travel is required to support development and ramp at supplier sites.

  • BS in Electrical Engineering, Optics, Physics, Materials Science, or a related field and a minimum of 3 years of hands-on experience in one or more of the following areas: display technology development, optical system design, semiconductor optoelectronics, or optical sensor technologies
  • Experience with the product development cycle for consumer electronics, from concept through mass production
  • Experience in data analysis and scripting tools such as Python, MATLAB, JMP, or LabVIEW
  • Masters or PhD in EE, Optics, Physics, Materials Science, or a related field
  • 5 or more years of hands-on experience in one or more of the following areas: display technology development, optical system design, semiconductor optoelectronics, or optical sensor technologies
  • Proven track record in OLED panel architecture, TFT and driving circuit design, and display process development in a high-volume manufacturing environment.
  • Experience in display performance characterization and validation, including use of bench-top and industry-standard optical measurement systems.
  • Experience with optical simulation tools (e.g., LightTools, Zemax or equivalent)
  • Excellent communication, collaboration, and project management skills

At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $147,400 and $272,100, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.

Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant.

Apple accepts applications to this posting on an ongoing basis.

10 Skills Required For This Role

Team Management Cross Functional Communication Data Analytics Unity Game Texts User Experience Ux Python Matlab System Design