Gameplay Animation Engineer (All Levels)

5 Months ago • All levels • Animation • Undisclosed

Job Summary

Job Description

Gameplay Animation Engineer needed for Fable reboot at Playground Games. Must have C++ skills, animation experience, and software architecture knowledge.
Must have:
  • C++ skills
  • Animation experience
  • Software architecture
  • Passion for games
Good to have:
  • Animation technologies
  • Technical animation
  • Creative solutions
  • Cutting edge systems
Perks:
  • Relocation assistance
  • Hybrid work model

Job Details

Description

Playground Games is looking for a Gameplay Animation Engineer to join our Fable team on a permanent basis.  

About us: 

As a first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and, most of all, fun. We are excited to be rebooting the much-loved Fable franchise and are expanding our diverse team to create a new classic in the action RPG genre.  

About the role: 

As a Gameplay Animation Engineer, you will be working with our custom, proprietary engine. 

You will be working with the core animation engineers alongside the animation and technical animation teams to ensure the quality of the animation in our games is as high as possible. 

Our ideal candidate is an engineer with an understanding of animation technologies, and a passion to engineer systems that deliver results of the highest quality.  Your passion for animation means you are not only working on cutting edge systems, but also aware of trends and technologies being developed across the industry. 

This is a permanent role based at our state-of-the-art facilities in Royal Leamington Spa. We have a hybrid work model in place with a minimum of 3 days a week in studio. Relocation assistance is available if required.  

What you’ll do:  

  • Work with the animation and technical animation teams to understand their requirements. 
  • Develop high-level animation systems working alongside our animation engineering team, potentially contributing to our core animation technology.  
  • Collaborate with our design teams to help develop creative solutions to achieve their goals.  

What you’ll bring: 

  • Engineering experience preferably within animation.   
  • C++ and software architecture skills.  
  • Passion for animation and engineering, and a desire to keep learning and staying on the cutting edge.  
  • A genuine passion for video games. 
 

This is a fantastic opportunity to make world-class games with an established, talented, and collaborative team at one of the industry’s most exciting first-party game studios.  

Playground Games is proud to be an equal opportunity employer, we believe that diversity and inclusion fuels creativity.  We are dedicated to creating a safe, comfortable and welcoming working environment.   

We strive to build an inclusive culture that encourages, supports and celebrates the diverse voices of our team members.  It drives our innovation and connects us closer to our players.  We are committed to equity, diversity, and inclusion across age, disability, gender reassignment, marriage and civil partnership, pregnancy and maternity, race, religion or belief, sex and sexual orientation.  

At Playground Games we recognise the importance of self-development, career progression, well-being and retention of our colleagues. We celebrate difference and welcome everyone to join us and to be themselves at work. 

If you require any reasonable accommodation to apply for this position, please contact us on recruitment@playground-games.com  

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About The Company

Playground Games was established in 2010, bringing together some of the most experienced and talented developers from the UK industry, with the vision to create genre-defining titles for a global audience. Since then, we’ve created five critically-acclaimed, award-winning hits; our Horizon games have garnered more than one hundred awards and have been played by many millions of fans. 


Today, Playground has two world-class studios in Leamington Spa. In our original HQ, we continue to support and grow the huge, vibrant Horizon community. In our new studio on the other side of town, we are excited to be developing Fable, a new beginning for the legendary franchise.

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