Graphics Emulation Engineer

Apple

Job Summary

Join Apple's GPU team as a Graphics Emulation Engineer to contribute to cutting-edge graphics processing technology. You will work on pre-silicon validation of GPU microarchitectures for various devices, ensuring complex designs meet quality standards through comprehensive hardware platform testing. Responsibilities include building emulation models, running tests, debugging issues, and driving acceleration solutions from concept to silicon. This role offers significant growth opportunities in technical leadership.

Must Have

  • BS + 3 years of relevant experience
  • Run specified tests on emulation builds, debug issues, report status
  • Participate in debug of systems by capturing waveforms and writing triggers
  • Architect builds for emulation
  • Bring up and support regular builds of emulation models
  • Interface emulation with virtual systems, simulation, and silicon validation
  • Leverage emulation capabilities to accelerate silicon bring-up
  • Work with vendor field service/AEs to address HW/SW issues
  • Develop and implement support plans with pre-silicon validation teams
  • Architect and implement transactors between software test bench and emulation hardware
  • Explore and develop new technologies for simulation, emulation, and hardware acceleration
  • Create automated verification flows for graphics verification
  • Report status

Good to Have

  • Excellent planning abilities
  • Excellent collaboration abilities
  • Excellent communication abilities
  • Ability to debug issues in a schedule-oriented silicon design project
  • Ability to collaborate under tight schedules

Job Description

Do your life’s best work here - with the whole world watching. New ideas and complex challenges have a remarkable ability to transform into phenomenal products, services, and customer experiences in a relatively short period. Join our GPU team and contribute to the creation of graphics processing technology that powers millions of devices worldwide. As part of our growing team, you’ll work on pre-silicon validation of cutting-edge GPU microarchitectures, spanning from mobile devices to high-performance computers. Your role will involve exploring the intricate architectural details that drive exceptional graphics performance. Together, we’ll empower our customers to enjoy all the features they love on their devices!

As an Engineer in the GPU Design Verification and Validation organization, you'll ensure our complex GPU designs meet quality standards through comprehensive hardware platform testing. You'll validate designs that enable seamless execution of demanding graphics workloads. You’ll be responsible for supporting functional verification, power and performance analysis, implementation, and silicon validation by building emulation models, running both synthetic and real-world test cases on those emulation models, debugging and resolving issues, reporting status, and driving emulation and acceleration solutions from concept to silicon.

  • Running specified tests on appropriate emulation builds, debug issues, report status
  • Participating in debug of systems by capturing waveforms and writing triggers
  • Architecting builds for emulation
  • Bringing up and supporting regular builds of emulation models and debugging build issues
  • Interfacing emulation with virtual systems, simulation environments, and silicon validation
  • Leveraging emulation capabilities to accelerate silicon bring-up
  • Responding to and working with vendor field service/AEs to address simulation and emulation HW/SW issues
  • Working with pre-silicon validation teams to develop and implement support plans
  • Architect and implement transactors between software test bench and emulation hardware
  • Exploring and developing new technologies and methodologies to leverage simulation, emulation, and hardware acceleration for new applications
  • Creating automated verification flows for graphics verification
  • Reporting status.
  • This role offers significant growth opportunities as you advance within the team and take on increasing technical leadership responsibilities.

Key Qualifications

  • BS + 3 years of relevant experience.
  • Experience with CPU and/or GPU architecture and micro architecture
  • Experience with writing synthesizable code
  • Experience with one or more of the following programming languages: C/C++, Perl, Ruby, Python)

Additional Requirements

  • Excellent planning, collaboration, and communication abilities
  • Demonstrated ability to build emulation models, run tests on emulation machines, and debug issues in a schedule-oriented silicon design project with competing priorities
  • Ability to debug hardware issues from waveforms
  • Ability to interface emulation hardware with virtual systems, simulation environment, and silicon validation
  • Experience with DPI/transactors
  • Graphics knowledge; 3D graphics pipeline, OGL/OCL programming
  • Ability to collaborate under tight schedules
  • Excellent planning, collaboration, and communication abilities

We are an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant

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We accept applications to this posting on an ongoing basis.

8 Skills Required For This Role

Problem Solving Performance Analysis Cpp Game Texts Test Coverage Ruby Python Perl

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