Marathon Staff Events Systems Designer

2 Months ago • 6-8 Years • Events • $151,000 PA - $180,000 PA

Job Summary

Job Description

Bungie seeks a Staff Events Systems Designer for their Marathon game. This role involves designing and executing a roadmap for in-game events, creating systems that drive player progression and engagement, and leveraging data to iterate on designs. The designer will collaborate with various teams (live operations, marketing, etc.) to ensure events align with business goals and player satisfaction. Responsibilities include creating event schedules, gating strategies, and technical designs for event systems, while maintaining Marathon IP quality and sandbox design principles. The ideal candidate possesses deep experience in live-service game investment design and understands player engagement in the extraction genre.
Must have:
  • Investment design experience in large-scale live-service games
  • Understanding of impactful events and their contribution to player experience
  • Live-service operations, event mechanics, and player segmentation knowledge
  • System design, documentation, and building skills
  • Economy modeling and simulation expertise
  • Data analytics for event success measurement
  • Technical scripting proficiency
  • Collaboration with cross-discipline teams
Good to have:
  • Live-service event design in extraction genre
  • Experience hiring, training, and managing designers
Perks:
  • Competitive salaries
  • Discretionary bonus opportunities
  • Comprehensive healthcare coverage
  • Generous 401(k) matching
  • Flexible time off policies
  • Paid parental leave
  • Social clubs

Job Details

Bungie is seeking a highly technical, creative, and team-oriented Staff Events Systems Designer to join Marathon’s Programming team. Our team’s mission is to craft compelling seasonal events that enhance replay ability, deepen player engagement, and bring the world of Marathon to life. In the extraction genre, this involves crafting events that seamlessly blend with tactical gameplay, world-building, and a dynamic live-service model that are accessible to casual and competitive players.

As a Staff Events Systems Designer, you will execute a roadmap for in-game events. You will leverage your knowledge of tech design, activities, sandbox mechanics, and investment systems to integrate events into the broader game ecosystem and are technically stable and scalable. You will work with live operations and marketing to tailor experiences, events, and communications to specific player needs and motivations. While this role will largely be focused on events, you will also be responsible for creating and iterating systems that drive overall player progression, rewards, and engagement.

RESPONSIBILITIES

  • Designing and executing a roadmap for in-game events that details a clear relationship with all areas of design
  • Creating schedules and gating strategies that align with player progression and investments, seasonal content, and live-service goals
  • Creating and iterating systems that drive overall player progression, rewards, and engagement
  • Evaluating the success of events next to business KPIs, goals and player satisfaction
  • Using data-driven insights to iterate on designs in a live-service model
  • Creating technical designs for managing and verifying events systems for a live service game
  • Review the content of cross-discipline partner teams and skillfully work with them to revise and ensure consistent rewarding experiences
  • Maintain Marathon IP quality, consistency, along with sandbox design principles while implementing economy content

REQUIRED SKILLS

  • Previous experience as an Investment Designer for a large-scale live-service game
  • Deep understanding of what makes events impactful and how they contribute to the broader player experience
  • Understanding of live-service operations, event mechanics, and player segmentation
  • Experience designing, documenting, and building systems
  • Modeling and simulating economies to achieve design intent
  • Developing and using player analytics to measure success of events
  • Proficiency in technical scripting to create content directly in our editing tools
  • Intuitive understanding of what engages players and what brings them value and excitement in a complicated challenge space
  • Excitement for collaboration with designers, artists, narrative, programmers, audio professionals, quality assurance, marketing, and producers to achieve a common goal, no matter where they are
  • Ability to lead communication and “why” behind gameplay design decisions to align teams
  • Social intelligence, great interpersonal skills, and empathy for creative teams
  • Ability to handle ambiguity, including giving and handling feedback despite that ambiguity

NICE-TO-HAVE SKILLS

  • Experience designing live-service events in an extraction genre
  • Experience hiring, training, and managing other Designers
Listed below is this role's base pay range. In other locations that Bungie has approved for remote work, this pay range may be adjusted up to +/- 10% and some roles may be classified as non-exempt (hourly). 

This range is determined by an array of factors, including training, transferable skills, work experience, business needs, and market demands. Additionally, it is subject to change and may be modified in the future. 

In the journey to make incredible worlds, Bungie employees don't simply do meaningful work - they receive meaningful support. Competitive salaries and discretionary bonus opportunities are just the start. We offer comprehensive healthcare coverage, generous 401(k) matching, flexible time off policies, paid parental leave, social clubs, and so much more. Check out our benefits page: Benefits - Bungie Careers to see all the perks that come with joining Bungie.

Bellevue Pay Range

$151,000 - $180,000 USD

 

So you don't meet every requirement listed in this job description? Do you think your experience level is not where it needs to be? Studies show that members of certain underrepresented groups are less likely to apply to jobs unless they believe they meet every single qualification. Bungie is focused on building a diverse, inclusive, and equitable workplace. If you're interested in this position but your past experience doesn't line up perfectly with every qualification in the job description, we want you to apply anyway. The right role for you may be right around the corner!

Most Bungie full-time employees will adopt a digital first approach allowing remote work in Bungie approved locations (outside of positions identified as 100% onsite in Bellevue/Seattle, or individuals preferring a hybrid/flex environment). Prospective full-time employees who are located outside of a Bungie approved state will need to establish residency in an approved state within 45 days of their start date. Contractors will follow a digital first approach adhering to the location guidelines agreed upon by our third-party employer/vendor and Bungie. Bungie’s remote policy is subject to change at the company’s discretion.

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