Software Engineer (Live-ops) - Gram Games

4 Months ago • 2 Years + • Backend Development

Job Summary

Job Description

Software Engineer (Live-ops) at Gram Games requires 2+ years of experience in game industry. You'll develop and maintain Live Ops tools, ensuring smooth delivery of new features and events. Strong front-end skills (JavaScript, TypeScript, React) and experience with Git are essential.
Must have:
  • Game Industry Exp
  • JavaScript, TypeScript
  • HTML5, CSS, React
  • Version Control (Git)
Good to have:
  • C# & Unity
  • Go Programming
  • Unit Testing, CI/CD
  • Scalable Systems Design
Perks:
  • Ownership, Autonomy
  • Impactful Contributions

Job Details

AVAILABLE POSITIONS Software Engineer (Live-ops) – Gram Games

Gram Games is the studio behind some of the most popular mobile titles in the world, like 1010!, Merge Magic! and Merge Dragons!. We work in small self-managing teams, enabling you to have an incredible amount of ownership, autonomy, and impact. In Gram, everyone is expected to have a razor-sharp focus on what creates tangible impact: impact on their team, impact on their work environment, and impact on the overall company strategy. We are on the lookout for a talented Software Engineer who thinks they could thrive in that environment.

As a Software Engineer at Gram Games, you will be responsible for developing and maintaining our Live Ops tool, a critical system that enables us to manage live services for our games. This tool supports the delivery of new features, updates, in-game events, promotions, and other improvements, all in an agile and efficient manner to enhance the player experience. The solutions you build will play a crucial role in our ability to scale and manage live operations effectively.

You'll collaborate closely with the tools team to design and implement new features, troubleshoot issues, and maintain the existing online services. Ideally, you have prior experience working on Live Ops solutions, with a focus on building scalable and highly available systems.

Key Responsibilities:

  • Develop and implement new features for the internal Live Ops tool.
  • Troubleshoot, debug, and resolve issues promptly.
  • Design frameworks and systems to support new feature development.
  • Write high-quality, maintainable, and well-structured code.
  • Ensure solutions meet specified requirements.
  • Participate in code reviews, offering constructive feedback to peers.
  • Document processes, designs, and systems comprehensively.
  • Take ownership of problems from concept to delivery, continuously learning and applying new skills as needed.

Minimum Qualifications:

  • 2+ years of software engineering experience in the game industry.
  • Proven track record of shipping products in a collaborative team environment.
  • Proficiency in front-end technologies, including JavaScript, TypeScript, HTML5, CSS, React.
  • Strong experience with version control systems like Git.
  • B.Sc. in Computer Science or related field, or equivalent practical experience.
  • Excellent communication skills, both written and verbal.
  • Proficiency in English (written and spoken).

Desired Skills:

  • Experience with C# and Unity for game development.
  • Experience with Go programming.
  • Familiarity with unit testing, CI/CD pipelines, networking, and backend systems.
  • Knowledge of designing scalable and highly available systems.

This role offers the opportunity to work in a dynamic, fast-paced environment where your contributions will directly impact the success and experience of our player community.

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