Unity Cheat Sheet: #37
Unity's Build Pipeline isn't just about hitting the build button. It's your gateway to shipping games that actually work across platforms.
When you work in a large team, the build process gets automated, and for that you need these settings:
1. Player Configuration:
Sets important data like the game's name, company details, version numbers, and screen settings.
2. Scene Management:
Includes all enabled scenes from the build settings.
3. Build Type Settings:
Configures development modes and debugging options.
4. Build Execution:
Runs the entire build process with a single line of code.
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