SENIOR AUDIO DESIGNER

6 Months ago • 5 Years +

About the job

SummaryBy Outscal

Senior Audio Designer with 5+ years of AAA experience, expertise in Wwise and game audio principles, strong implementation skills, and collaborative spirit.

Bit Reactor is looking for a Senior Audio Designer to join our audio team and help us bring our vision for a Star Wars strategy game to life.  You will act as primary content creator, working with the Audio Lead to create and implement audio assets for the game.  We’re looking for a talented, organized, self-motivated and empathetic person to join and help grow our team. 

Responsibilities:

  • Design and implement high quality audio assets across all aspects of the game.
  • Collaborate with the Audio Lead to help prove out audio systems and take audio features from concept to final.
  • Help set the quality bar for audio assets in the game, as well as establish design and mix practices that achieve the project’s audio pillars.
  • Collaborate proactively with other disciplines, including Animation, Visual Effects, and Narrative, to find ways that audio can contribute and enhance a particular asset.
  • Collaborate with the User Experience team to design sounds and implementations that achieve our goals of robust player feedback and “tutorial-through-sound”.
  • Troubleshoot, debug, and help solve Audio bugs/issues that appear throughout development.
  • Assist with game mixing and aid in development and refinement of audio pipelines and tools.

Qualifications:

  • 5+ years of AAA audio design and implementation experience.
  • 1+ shipped AAA titles on PC and/or Consoles in a senior role
  • Strong knowledge of game sound design principles and mix practices
  • Experience using Audiokinetic’s Wwise editor and profiler, having shipped a game using it.
  • Experience designing and mixing audio content across most content spaces, including character work, User Interface audio, environments, dialogue, etc…
  • Ability to work proactively and independently, and able to solve complex audio challenges.
  • Strong implementation skills in the audio engine, as well as in visual scripting tools like UE4/5 Blueprint
  • Strong organizational and communication skills.

 Bonus

  • Experience working with a large third-party IP
  • Experience working with external partners including those in the Voiceover and/or Cinematics pipelines.
  • Knowledge/experience within the Star Wars franchise

 

Bit Reactor prefers to hire candidates who are willing to relocate to Hunt Valley, Maryland, but is open to remote options.

Note to Recruitment Agencies: Bit Reactor does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party.

Bit Reactor, LLC is an equal opportunity employer, and all qualified applicants will receive consideration for employment without regard to race, ancestry, color, citizenship, religion, sex, sexual orientation, gender identity or expression, marital status, pregnancy, age, national origin, disability status, legally protected physical or mental disability, genetic information, protected veteran status, or any other characteristic protected by law. 

 

About The Company

We are an independent, developer-first game studio creating and perfecting experiences that blend game design, art, technology and our passion for making something great. Our talented team is composed of the minds that brought you decorated titles like XCOM, Civilization, Gears of War, Elder Scrolls Online and more, and we’re currently working on a new AAA title set within the legendary Star Wars universe. For more information and career opportunities, please visit https://www.bitreactor.com/


 

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