Unity Cheat Sheet: #7
Author Name
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Interaction Types (Beyond Basic Input)
How to use:
action.AddBinding().WithInteraction("Hold", duration: 0.5f);
Device Management (The Complete Suite)
Haptic Feedback (Full Control)
Control Schemes (Multi-Platform Done Right)
Advanced Settings & Configuration
Debugging Tools (Every Dev Must Know)
Pro Tips for Advanced Usage
Advanced Pitfalls to Avoid
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