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2D Animator (Spine)

4 Months ago • 1 Years + • 2D Art

Job Summary

Job Description

VOLKA GAMES is seeking a creative 2D Animator proficient in Spine to join their team working on Taonga: the Island Farm. Responsibilities include preparing character art for animation (slicing into layers and exporting), creating character animation in Spine, and exporting animation assets according to specifications. The ideal candidate will have at least one year of experience in 2D animation, a strong understanding of animation principles, and proven Spine expertise. The ability to adapt to a specified style is essential. A portfolio or showreel is required for application, and a test assignment may be included in the process.
Must have:
  • 1+ year exp. in 2D animation
  • Spine expertise
  • Understanding of animation principles
  • Portfolio/Showreel required

Job Details


VOLKA PRODUCT TEAM / 2D ANIMATOR (SPINE)

We are looking for a creative 2D Animator to join our game development team working on Taonga: the Island Farm!

RESPONSIBILITIES

    • Preparing the character art received from Graphic Artists for animation: slicing it into layers and exporting
    • Creating character animation in Spine
    • Exporting animation assets according to requirements provided.

REQUIREMENTS

    • You have at least 1 year of experience in 2D animation
    • You understand and can apply the main principles of character animation
    • You are an experienced user of Spine
    • You are able to adapt to the specified style and work within it
    • We require a portfolio or showreel of your work to apply for this position.

    • The application process may include a test assignment.
Do you have what it takes? Apply now!

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About The Company

We are a mobile games developer and publisher.


For us games is not just fun or business, but also a phenomenon, philosophy of emotions and future science. Researching the behaviours and conquering the minds - this is our target, passion and responsibility at the same time. At VOLKA we are on the mission that is beyond the horizon of just playing games and to ensure our goals we are carrying about our crew like about spaceship team. For us effectiveness in harmony and personal realisation are fundamental, because we have faith that happy people create happy products. We create games straight out of dreams.


We believe in the team spirit and individuality, and we taking care not just only about work matters, but also about personal circumstances of each crew member. 


For such purposes we are constantly looking for professionals who are not afraid to strive for a dream, professionals who hunt for evolvement and seek for serenity and work they love. We are out of categories like a comfort zone, standardisation, box-shaped mind tactics and other manipulations, as well we avoid stupid supervising. If you know how and with what methods to reach the target, we provide all necessary instruments for that. 


We are based in Cyprus, and in our Mediterranean paradise we appreciate good food, all kinds of surfing, yoga, reaching the nature, hiking and camping, beach and other healthy body positive activities. If you share our values we’d like to welcome you on board where we run Best Facebook Web Game 2016 – TAONGA: THE ISLAND FARM.


OUR MISSION


Performance. Our aim is to bring joyful emotions through high-quality player experience.

Quality. We strive to produce immersive gameplay, captivating story, rich graphics and flawless animation.

Learning. Our mission is to step beyond the games into the future.

Responsibility. We target for harmony.

Freedom. We respect any kind of freedom if it's not harming others freedom.

Limassol, Limassol, Cyprus (On-Site)

Limassol, Limassol, Cyprus (Remote)

Limassol, Limassol, Cyprus (Remote)

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