2D Artist (Environment and Weapon)

5 Days ago • All levels • 2D Art

Job Summary

Job Description

This role involves designing detailed and visually stunning hard-surface and environment concepts for AAA games. Responsibilities include creating high-quality 2D assets (weapons and environments), reskinning existing assets, collaborating with Lead Artists on timely completion, seeking guidance and approval, refining artistic skills, and potentially mentoring junior artists. The ideal candidate possesses advanced knowledge of lighting, coloring, perspective, composition, Photoshop, and some 3D tools (Blender). Strong concepting skills, adaptability to feedback, and team-player attitude are essential.
Must have:
  • Advanced knowledge of Photoshop
  • Advanced knowledge of lighting, color, perspective, composition
  • Ability to concept weapons and vehicles
  • Create high-quality hard-surface assets
  • Work with Lead Artists
  • Adapt artwork based on feedback
Good to have:
  • Knowledge of 3D tools (Blender)
  • Experience mentoring junior artists
Perks:
  • Learning & Development opportunities
  • Medical Care package
  • Flexible working hours
  • Breakfasts, snacks, fruits, tea, and coffee

Job Details

Description

Are you passionate about designing detailed and visually stunning hard-surface and environment concepts for AAA games? We are currently seeking a skilled 2D Artist to join our team. As a 2D Artist you will contribute to the creation of high-quality assets that enhance the game's realism and aesthetic appeal.  

Your primary responsibility will be designing and illustrating assets that align with our project and studio standards. With your creativity and keen eye for detail, you'll craft visually compelling weaponry that enrich the gaming experience.  

Responsibilities:  

  • Create detailed and high-quality hard-surface assets that meet project and studio standards.  
  • Be ready to reskin 2D  hard-surface assets 
  • Work with Lead Artists to ensure timely completion of game assets  
  • Communicate regularly with the Lead Artist regarding the status of current tasks  
  • Obtain Lead Artists guidance and approval as required to advance tasks  
  • Continue to refine artistic abilities and learn new software packages and / or in-house tools  

*Coordinate with Senior and/or Lead Artists with mentoring Junior 2D Artists as well as sharing best project practices

Requirements

  • Advanced knowledge of lighting, coloring, perspective and composition  
  • Advanced knowledge of Photoshop as well as some knowledge of 3D tools (Blender) and pipeline\  
  • Ability to concept with a high degree of ideation utilizing techniques that enhance speed and revision work  
  • Advanced knowledge of sketching/ illustration/speedpainting, and ability to concept weapons and vehicles 
  • Ability to adapt artwork based on constructive feedback  
  • Self-motivation, good communication skills, and a great team-player attitude  

Benefits

  • Working with an international team of world-class professionals on exciting and challenging projects  
  • Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events  
  • Medical Care package   
  • Sensibly flexible working hours   
  • Breakfasts, snacks and fruits available during the day, tea and coffee machines   
  • Friendly team

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About The Company

Sperasoft is a leading international game development company (a contributor to such franchises as Halo, Battlefield, Assassin’s Creed, Rainbow 6) headquartered in Burbank, CA.


We offer fully international development capabilities with comprehensive professional teams that are constructed with the best producers, engineers, designers, and artists in the gaming industry.


Sperasoft is a part of Keywords studios – international technical and creative services provider to the global video games industry and beyond.


Our partners and clients: Ubisoft, Microsoft, Warner Brothers, 343 Industries, Riot Games, Electronic Arts, Sony, BioWare, Blizzard Entertainment, and many others.

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