2D Artist Generalist

3 Months ago • 3 Years + • 2D Art

Job Summary

Job Description

ZiMAD seeks a 2D Artist Generalist with 3+ years of experience in designing art and interfaces for mobile games. Responsibilities include designing user-friendly interfaces, developing functional elements, creating game assets (locations, objects, characters, etc.), collaborating with designers and technical teams, and delivering final graphics. The ideal candidate is proficient in Photoshop and Figma, understands composition, lighting, typography, and color, and possesses a strong portfolio showcasing their work. Experience with AI art tools (like Stable Diffusion) and Unity is a plus.
Must have:
  • 3+ years mobile game art & UI experience
  • Proficient in Photoshop & Figma
  • Strong composition, lighting, typography skills
  • Create game assets & UI elements
  • Collaborate with design & tech teams
Good to have:
  • AI art tool experience (Stable Diffusion)
  • Unity UI layout understanding
Perks:
  • Remote work
  • Flexible schedule
  • Bonuses based on KPIs
  • Paid conferences & training
  • Voluntary health insurance
  • Mental health support
  • Charity project participation

Job Details

Are you passionate about your work and want to pursue your dreams?

Join the ZiMAD team, and let’s collaborate to create exceptional games together!

ZiMAD is a US mobile game publisher and developer that has been at the forefront of the gaming industry since 2009. We are a dynamic multinational team, speaking 15 languages and living in 63 cities across 17 countries. With an impressive portfolio of world-class free-to-play projects, including titles like Magic Jigsaw Puzzles, Puzzle Villa, Art of Puzzles, Dominoes, and many others, we constantly push boundaries and believe that games can be more than just entertainment.

We’ve forged partnerships with internationally renowned IPs (like Disney, Nickelodeon, LIFE, Sony Pictures etc.) and strive to develop games that sharpen mental well-being and deliver remarkable user experiences.

We are looking for a specialist who can easily switch between different projects, performing both interface and art tasks of varying complexity.

Responsibilities:

  • Design and develop a logically correct and user-friendly interface
  • Independently work on interface tasks in collaboration with game designers
  • Develop new functional elements
  • Follow and support the established style of projects
  • Design game locations, objects, icons, pop-ups, backgrounds, characters, and other
    illustrative elements
  • Prepare and deliver final graphics to technical designers
  • Interact with colleagues from the game design department and art teams

Requirements:

  • 3+ years of experience in designing art and interfaces for mobile games and applications in various styles
  • Good skills in Photoshop, Figma
  • Strong knowledge of composition, lighting, typography, and color
  • Ability to create icons and interface elements appropriate to the game genre
  • Availability of a portfolio with current work examples
  • Developed communication skills

It will be a plus:

  • Experience using AI in your work (including Stable Diffusion)
  • Understanding game interface layout in Unity

What we offer:

  • Opportunity to work for ZiMAD, a US company with a diverse portfolio of global free-to-play (F2P) projects with a multi-million monthly user base
  • Involvement in the entire product development cycle
  • Career growth prospects within an international company
  • Remote work opportunities
  • Flexible working schedule
  • Bonuses based on the achievement of KPIs and financial results of projects
  • Paid conferences, training (including language courses), and workshops
  • Opportunity to choose voluntary health insurance (VHI) programs and receive compensation for their associated costs
  • Opportunity to have sessions with psychologists to improve your mental health and well-being
  • Participation in charity projects

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