2D Artist (Hard-surface)

7 Months ago • All levels
2D Art

Job Description

This role is for a 2D Artist specializing in hard-surface design for AAA games. Responsibilities include creating detailed, high-quality assets meeting project standards, reskinning existing 2D hard-surface assets, collaborating with Lead Artists on timely completion, and seeking guidance and approval. The artist will need to continuously refine skills, learn new software, and potentially mentor junior artists. The position requires advanced knowledge of lighting, color, perspective, and composition, proficiency in Photoshop, and some familiarity with 3D tools (Blender). The ideal candidate will possess strong conceptualization skills, the ability to adapt to feedback, and excellent communication and teamwork abilities.
Good To Have:
  • Knowledge of 3D tools (Blender)
  • Experience mentoring junior artists
Must Have:
  • Advanced knowledge of Photoshop
  • Hard-surface asset creation
  • Excellent communication skills
  • Advanced knowledge of lighting, color, perspective, and composition
  • Ability to adapt artwork based on feedback
Perks:
  • Learning & Development opportunities
  • Medical Care package
  • Flexible working hours
  • Breakfasts, snacks and fruits
  • Friendly team

Add these skills to join the top 1% applicants for this job

blender
2d-art
photoshop
communication
lighting-shading
composition

Description

Are you passionate about designing detailed and visually stunning hard-surface concepts for AAA games? We are currently seeking a skilled 2D Artist to join our team. As a 2D Artist you will contribute to the creation of high-quality assets that enhance the game's realism and aesthetic appeal.  

Your primary responsibility will be designing and illustrating assets that align with our project and studio standards. With your creativity and keen eye for detail, you'll craft visually compelling weaponry that enrich the gaming experience.  

Responsibilities:  

  • Create detailed and high-quality hard-surface assets that meet project and studio standards.  
  • Be ready to reskin 2D  hard-surface assets 
  • Work with Lead Artists to ensure timely completion of game assets  
  • Communicate regularly with the Lead Artist regarding the status of current tasks  
  • Obtain Lead Artists guidance and approval as required to advance tasks  
  • Continue to refine artistic abilities and learn new software packages and / or in-house tools  

*Coordinate with Senior and/or Lead Artists with mentoring Junior 2D Artists as well as sharing best project practices

Requirements

  • Advanced knowledge of lighting, coloring, perspective and composition  
  • Advanced knowledge of Photoshop as well as some knowledge of 3D tools (Blender) and pipeline\  
  • Ability to concept with a high degree of ideation utilizing techniques that enhance speed and revision work  
  • Advanced knowledge of sketching/ illustration/speedpainting, and ability to concept weapons and vehicles 
  • Ability to adapt artwork based on constructive feedback  
  • Self-motivation, good communication skills, and a great team-player attitude  

Benefits

  • Working with an international team of world-class professionals on exciting and challenging projects  
  • Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events  
  • Medical Care package   
  • Sensibly flexible working hours   
  • Breakfasts, snacks and fruits available during the day, tea and coffee machines   
  • Friendly team

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