3D Animation Designer

1 Month ago • 3 Years + • Animation

Job Summary

Job Description

Design and produce 3D game advertising videos using the UE4 engine. Responsibilities include designing layouts based on descriptions, text scripts, or storyboards, and rendering effects. The role also involves integrating characters and scenarios in UE4, designing lighting and material lens effects, and optimizing and modifying the final video animation performance. This includes tasks like character skinning, rigging, and expression binding.
Must have:
  • 3+ years of 3D game animation design experience
  • Skilled in 3D animation production
  • Ability to make and modify simple scene object models
  • Familiarity with UE4 engine video production process
  • Good animation sense and design ability
  • Ability to produce multiple animation styles
Good to have:
  • Independent filming ability (UE4 output)
  • Proficiency in UE4 lighting, materials, lens, and special effects
  • Ability to independently complete overall modeling, lighting, material, animation, lens effects, and post-rendering of large scenarios
  • Knowledge of UE4 blueprint nodes
  • Proficient use of UE4 sequencer
  • Understanding of particles and lens language
  • Experience in UE4 production
  • Experience in film/television or game animation

Job Details

3D Animation Designer

Job responsibilities:
1. Being able to participate in the production of 3D game advertising videos (UE4 engine), design layouts according to descriptions, text scripts or storyboards, and render effects using the UE4 animation function. 2. Being responsible for integrating characters and scenarios in ue4, designing lens effects of lighting and materials, following up, optimizing and modifying the final performance of video animations.

Qualifications:
1. Being responsible for skinning, rigging and expression binding of 3D characters; being skilled in 3D animation production; and having more than 3 years of experience in 3D game animation design; 2. Being able to make and modify simple scene object models using 3D software; 3. Having an ability of independent filming (UE4 output); being familiar with the process of UE4 engine video production, UE4 lighting, materials, lens and special effects; being able to independently complete the overall modeling, lighting, material, animation, lens effects and post rendering of large scenarios (preferred); being able to ue4 blueprint nodes, being proficient in using the UE4 sequencer, gaining some understanding of particles and lens language; and having experience in UE4 production (preferred). 4. Having experience in film/television or game animation; having a good feeling upon animation, and a good design ability, mastering the skills of producing multiple styles of animation; and being able to present the smooth and natural animation effect.

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