3D Animator (Mobile Games)

4 Months ago • 3-4 Years • 3D Animation

Job Summary

Job Description

This role requires a skilled 3D Animator with 3-4 years of experience to create high-quality animations for characters, props, and environments, ensuring smooth and expressive movements. The animator will rig and skin characters and assets, collaborate with game designers, artists, and developers, implement and optimize animations within the Unity game engine, and maintain consistency with the project's creative direction. The animator will also need to iterate on animations based on feedback and ensure they meet technical and performance constraints for mobile and other platforms.
Must have:
  • 3-4 years of 3D animation experience in game development.
  • Strong understanding of animation principles and body mechanics.
  • Proficiency in Blender or equivalent 3D animation software.
  • Hands-on experience with rigging and skinning.
  • Experience working with mobile games or other platforms.
  • Familiarity with integrating animations into Unity.
  • Ability to adapt to different animation styles.
Good to have:
  • Knowledge of scripting for rigging/animation automation.
  • Understanding of physics-based animations.

Job Details

3d Animator

Location: Bangalore / On-site

About the Role:

We are looking for a talented 3D Animator with 3-4 years of experience, ideally in mobile game development (experience with other platforms is also welcome). The ideal candidate should have a strong grasp of animation principles and rigging to bring characters and objects to life. Experience in stylized animation is a bonus.

Key Responsibilities:

  • Create high-quality 3D animations for characters, props, and environments, ensuring smooth and expressive movement.
  • Rig and skin characters and assets for animation, ensuring proper deformation and functionality.
  • Work closely with game designers, artists, and developers to align animations with gameplay mechanics and artistic vision.
  • Implement and optimize animations within the game engine (Unity).
  • Ensure animations meet technical and performance constraints for mobile and other platforms.
  • Iterate on animations and rigs based on feedback from leads and team members.
  • Maintain consistency in animation style and adhere to the projects creative direction.

Requirements:

  • 3-4 years of experience as a 3D Animator in game development.
  • Strong understanding of animation principles, body mechanics, and timing.
  • Proficiency in Blender or equivalent 3D animation and rigging software.
  • Hands-on experience with rigging and skinning for characters and props.
  • Experience working with mobile games (other platforms are also acceptable).
  • Familiarity with integrating animations and rigs into game engines (Unity).
  • Ability to adapt to different animation styles experience with stylized animation is a plus.
  • Strong collaboration and communication skills.

Bonus Skills:

  • Knowledge of scripting for rigging/animation automation.
  • Understanding of physics-based animations.

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