About the job
SummaryBy Outscal
Lead the artistic vision for new mobile games at Hypemasters. 5+ years in 3D game art, 2+ years leadership, mobile game experience, strong portfolio. Proficiency in 3D modeling, texturing, shading, Unity pipelines. Creative visionary, strong communication, and problem-solving skills.
Description
Hypemasters is working on World War Armies, but also new games in different settings. For this role, we are looking for someone to take a leadership position with a primary focus on new games, guiding the artistic vision while maintaining high visual standards and optimising resources.
Responsibilities:
- Define and maintain the visual style for the company’s games, with a primary focus on new titles.
- Collaborate with designers and producers to enhance gameplay through strong art direction.
- Stay updated on industry trends and competitor strategies.
- Lead and mentor a team of 3D and 2D artists, fostering creativity and collaboration.
- Provide regular feedback to maintain visual and technical standards.
- Work cross-functionally with UI/UX, animation, and development teams.
- Oversee 3D modelling pipelines for characters and environments optimised for mobile platforms.
- Ensure art assets meet performance standards like memory and LOD management.
- Improve the production pipeline for efficiency and quality control.
- Manage the art production schedule and ensure deadlines are met without sacrificing quality.
- Oversee multiple projects, adapting workflows based on each project’s needs.
- Collaborate with production teams to manage budgets and resources efficiently.
- Explore new tools and techniques to maintain cutting-edge mobile game visuals.
- Encourage experimentation and push the limits of mobile game art.
Requirements
- 5+ years in 3D game art creation, with at least 2 years in a leadership role, ideally in mobile gaming.
- Experience delivering mobile game projects from concept to launch, with a strong portfolio showcasing 3D art expertise.
- Familiarity with free-to-play models and mid-core mobile game audiences.
- Proficiency in 3D modelling, texturing, and shading (Maya, 3ds Max, Blender, ZBrush).
- Strong understanding of mobile optimization for poly counts, textures, and performance.
- Experience with Unity pipelines for mobile platforms.
- Expertise in character and environment design, including anatomy and sculpting.
- Creative visionary capable of balancing artistic ambition with the constraints of mobile game development.
- Strong communication and leadership skills.
- Proactive problem-solving abilities in a fast-paced environment.
Benefits
- Work wherever you want - you can work from one of our offices or remotely. We can sponsor your office of choice!
- Regular team parties & hangouts
- A culture of growth - ambitious goals await you, and a culture that constantly fuels growth
- Work with top specialists of the gaming market (ex-Meta, Playtika, My.Games, Creative Mobile, Wargaming, Nekki, Playrix etc - the best of the best choose Hypemasters)