3D Artist

5 Months ago • 2 Years +
3D Art

Job Description

The 3D Artist will create 3D models based on concepts, handle UV mapping and texture baking, modify existing meshes, and set up assets and materials in game engines like Unreal Engine and Unity. The role requires close collaboration with art and tech art departments to meet technical and aesthetic requirements. The ideal candidate will have at least two years of experience in game development and possess a strong understanding of art fundamentals. Responsibilities also include creating assets consistent with the game vision.
Good To Have:
  • Sculpt of the hard surface assets in Zbrush.
  • A passion for games.
  • Excellent communication and teamwork skills.
  • Technical English.
Must Have:
  • Create 3D assets consistent with the game vision.
  • Strong understanding of art fundamentals.
  • Hi-poly and low-poly modeling skills.
  • Use of popular industry programs.
  • Understanding of import and materials setting in engines.
  • 2+ years of game dev 3D Artist experience.
  • Portfolio is required.
  • Attention to details.
Perks:
  • Career and professional development.
  • Competitive salary which is linked to the exchange rate.
  • Long-term employment, paid vacation and sick days.
  • Cozy office in the center of the Dnipro.
  • A game room and a food court in the office.
  • Regular performance reviews.
  • Full accounting support.
  • Compensation of 50% of the cost of training courses and corporate English lessons.
  • Compensation of 50% of the cost of parking.
  • Corporate library.
  • A cool team and a variety of activities for every taste.
  • Starlink and generator for comfortable working conditions in the office.
  • Compensation and support with relocation from other cities.

Add these skills to join the top 1% applicants for this job

team-management
communication
uv-mapping
3d-modeling
unity
game-texts
texturing
composition
zbrush
accounting

Pushka studios is a group of people who love games. We act with ownership to create the result we can take pride in. We set big goals and high expectations, we think forward and accept opportunities to achieve success. We believe that the best results come from people who can think outside the box.

Main responsibilities

  • Create 3d models based on given concepts or references (High, Mid and Low-poly);
  • Create UV mapping and texture baking (normal, AO, etc.);
  • Work with existing meshes (retexturing, modification, creation of atlases, etc.);
  • Import assets and materials setup in game engines (UnrealEngine, Unity);
  • Сlose cooperation with the Art and TechArt Departments to ensure assets meet technical and aesthetic requirements.

Required skills

  • Ability to create 3D assets consistent with the game vision;
  • Strong understanding of art fundamentals (composition, light, color, form, shape, structure and silhouette);
  • Hi-poly and low-poly modeling skills, UV mapping, baking, texturing;
  • Use of popular industry programs for content creation;
  • Understanding of the import and materials setting in the engines (UnrealEngine, Unity);
  • 2+ years of experience as a game dev 3D Artist;
  • Portfolio is required;
  • Attention to details.

Will be an
advantage

  • Sculpt of the hard surface assets in Zbrush;
  • A passion for games;
  • Excellent communication and teamwork skills;
  • Technical English.

We offer

  • Career and professional development;
  • Competitive salary which is linked to the exchange rate;
  • Long-term employment, paid vacation and sick days;
  • Cozy office in the center of the Dnipro;
  • A game room and a food court in the office;
  • Regular performance reviews;
  • Full accounting support;
  • Compensation of 50% of the cost of training courses and corporate English lessons;
  • Compensation of 50% of the cost of parking;
  • Corporate library;
  • A cool team and a variety of activities for every taste;
  • Starlink and generator for comfortable working conditions in the office;
  • Compensation and support with relocation from other cities.

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