Juego Studio is looking for a 3D Artist I to create various 3D game assets, including environments, characters, props, and vehicles, in multiple styles (stylized, cartoony, realistic, PBR, hand-painted). Responsibilities include collaborating with peers, meeting deadlines, and proactively improving artistic skills. The ideal candidate will have exceptional artistic skills, be self-motivated, and proficient in software such as Maya, ZBrush, Photoshop, and Substance Painter. Experience with a game art workflow from sculpting to texturing is essential. The role requires strong problem-solving skills and the ability to adapt to new workflows and software.
Good To Have:- Marvelous Designer
- Mari
- Quixel Suite
- Marmoset Toolbag
- Mudbox
- Substance Designer
- 3D Coat
- Knald
- Unity
- Keyshot
- Fine arts background
Must Have:- Exceptional artistic skills
- Proficient in Maya, ZBrush, Photoshop, Substance Painter
- Game art workflow knowledge
- Strong problem-solving skills
- Meet project deadlines