Juego Studio is looking for a 3D Artist I to create various 3D game assets, including environments, characters, props, and vehicles, in multiple styles (stylized, cartoony, realistic, PBR, hand-painted).  Responsibilities include collaborating with peers, meeting deadlines, and proactively improving artistic skills.  The ideal candidate will have exceptional artistic skills, be self-motivated, and proficient in software such as Maya, ZBrush, Photoshop, and Substance Painter.  Experience with a game art workflow from sculpting to texturing is essential.  The role requires strong problem-solving skills and the ability to adapt to new workflows and software.
Good To Have:- Marvelous Designer
 - Mari
 - Quixel Suite
 - Marmoset Toolbag
 - Mudbox
 - Substance Designer
 - 3D Coat
 - Knald
 - Unity
 - Keyshot
 - Fine arts background
 
 Must Have:- Exceptional artistic skills
 - Proficient in Maya, ZBrush, Photoshop, Substance Painter
 - Game art workflow knowledge
 - Strong problem-solving skills
 - Meet project deadlines