3D Artist Intern

2 Months ago • Upto 1 Years • 3D Art

Job Summary

Job Description

Tamatem Games seeks a 3D Game Artist Intern to contribute to the development of a popular mobile game. Responsibilities include 3D modeling of characters, vehicles, and environments optimized for mobile; rigging and creating basic animations; importing assets into Unity; and ensuring asset optimization using low-poly techniques. The ideal candidate possesses basic proficiency in Blender, Maya, or 3ds Max, basic rigging and animation knowledge, and familiarity with Unity and game asset integration. Understanding of low-poly modeling, UV mapping, and texture optimization is essential. The internship offers hands-on experience in a collaborative setting with experienced artists and designers.
Must have:
  • 3D Modeling (characters, vehicles, environments)
  • Basic Rigging & Animation
  • Unity Integration
  • Low-poly modeling, UV mapping, texture optimization
  • Proficiency in Blender, Maya, or 3ds Max
Good to have:
  • Experience with personal/academic game projects
  • Substance Painter or Photoshop knowledge
  • Shader creation, VFX, or vehicle animation interest

Job Details

Description

Tamatem Games is looking for a 3D Game Artist Intern to join our creative & Art team and contribute to the development of one of our popular mobile games. This internship offers hands-on experience in 3D modeling, animation, and Unity integration, working alongside experienced artists and designers.

Key Responsibilities

  • 3D Modeling: Create optimized characters, vehicles, and environments for mobile games.
  • Rigging & Animation: Apply simple rigs and create basic character and object animations.
  • Unity Integration: Import assets into Unity, ensuring correct setup and functionality.
  • Optimization: Keep assets lightweight and efficient using low-poly techniques and texture compression.

Requirements

  • Basic proficiency in Blender, Maya, or 3ds Max.
  • Basic knowledge of rigging and animation for game-ready assets.
  • Familiarity with Unity and game asset integration.
  • Understanding of low-poly modeling, UV mapping, and texture optimization.

Preferred Qualifications

  • Experience working on personal or academic game projects.
  • Knowledge of Substance Painter or Photoshop for texturing.
  • Interest in shader creation, VFX, or vehicle animation.

Portfolio Requirement

Submit any personal, academic, or freelance work showcasing:

  • 3D models (characters, environments, or vehicles).
  • Basic animations demonstrating movement.
  • Any rigging or Unity integration examples (if available).

 

This internship is a great opportunity to gain real-world experience in mobile game development. We look forward to seeing your creativity! 🚀

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About The Company

Tamatem is the leading mobile games publisher in the Arabic speaking market. We partner with international studios and developers, to localize and make their games culturally relevant for the Arab gamer.

Our experience in localization, user acquisition, distribution, cross-promotion, monetization, community, support and whales management we can help get your game on the top of charts, increase revenue and ensure its success in the Arabic market. Whether you are looking to publish a newly successful international game or trying to revive an old hit title, Tamatem is your best partner. We focus on publishing MMO-RPG, strategy, builder, mid-core, SLG, puzzle and trivia games.

Tamatem has published over 50 games on both iOS and Android with over 150M downloads. Tamatem is a 500 Startups and Endeavor company with offices in Amman, Jordan.

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