3D Artist - Vehicle Specialist

3 Weeks ago • 2 Years + • 3D Art

Job Summary

Job Description

GIANTS Software's Brno studio seeks a skilled 3D Artist specializing in vehicles. Responsibilities include precise 3D asset creation of agricultural machinery, preparing assets for the game engine, and ensuring high-quality, realistic models. The ideal candidate possesses 2+ years of game industry experience, proficiency in 3D software (Maya, Blender), a strong understanding of PBR workflows, and excellent attention to detail. The role requires independent problem-solving, teamwork, and the ability to receive constructive criticism.
Must have:
  • 2+ years game industry experience
  • Proficiency in 3D software (Maya, Blender)
  • High-quality realistic 3D asset creation
  • PBR workflow experience
  • Excellent attention to detail
Good to have:
  • Substance Designer/Painter or 3D Coat experience
  • Full game development lifecycle experience
  • Autodesk Maya knowledge
  • Vehicle design and technology understanding
  • Farming Simulator modding community experience
  • Real-time simulator asset production experience
Perks:
  • Flexible hours
  • Collaborative atmosphere
  • Professional growth opportunities
  • Modern workspace
  • Excellent public transport links
  • Attractive salary & bonuses
  • Complimentary drinks, snacks, and fruit

Job Details

Company Description

GIANTS Software ranks among Europe’s most successful game developers, boasting locations in Zürich, Switzerland, Erlangen, Germany, Brno, Czech Republic, and Chicago, USA. The company is best known for its globally best-selling “Farming Simulator” series, a long-standing real-time simulation title celebrated worldwide.

Job Description

We are looking for a skilled

3D Artist - Vehicle specialist (m/f/d)

to join our Brno studio.

The Brno team is focused on the creation of vehicles and agricultural machinery. Machines and vehicles are the most important assets of the whole game and quality is our top priority.

We are therefore looking for a colleague who will use his great attention to detail in his work and will be able to bring the 3D model of the machine to absolute perfection.

The typical duties will be:

  • Precise 3d asset production of all kinds of agricultural machinery
  • Preparation of ready-made assets for our own game engine

Qualifications

What qualification and skills do we expect from you?

  • 2+ years of experience in game industry
  • Great knowledge of at least one 3D app (Maya, Blender)
  • Ability to create realistic 3D assets and textures in high quality
  • Great skills in hard-surface modeling
  • Experience with PBR workflow
  • Very good knowledge of English at least at level B2
  • Self-reflection and ability to receive criticism
  • Ability to independently solve issues
  • Team player

What would be a plus?

  • Experience with Substance Designer / Painter or 3D Coat
  • Experience with full game development lifecycle
  • Good knowledge of Autodesk Maya
  • Understanding of vehicle design and technology
  • Experience in Farming Simulator modding community
  • Previous experience with the production of assets for real-time simulators

 

Additional Information

What do we offer?

  • Variety: Challenging, creative projects with ample room for innovation
  • Work-life Balance: Flexible hours to accommodate effective working styles
  • Inclusivity: open, collaborative atmosphere with flat hierarchies & open doors
  • Company Growth: we’re a young, diverse, successful, and growing company
  • Personal Development: individual opportunities for professional growth
  • Modern Workspace: up-to-date hardware & software solutions
  • Top location: central office with excellent public transport links
  • Stability & Perks: Permanent employment, attractive salary, bonuses
  • Extras: Complimentary drinks, snacks, and fruit

Candidates must provide a resume and a portfolio or references to be considered for the position.

 

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About The Company

🏢 About GIANTS Software 


GIANTS Software GmbH is an international video game developer and publisher from Switzerland, founded in 2004 and known worldwide for creating the acclaimed Farming Simulator series. The team with offices in Switzerland (Zurich), Germany (Erlangen), USA (Chicago) and Czech Republic (Brno) is very committed to maintain close contact to the agricultural industry and to engage with the community. For more information, please visit giants-software.com 

 

🚜 About Farming Simulator


Since 2008, over 30 million versions of Farming Simulator have been sold worldwide. The game series has been released on all popular platforms including consoles, mobile phones, tablets and PCs since 2008. From the start, the team enabled users to create mods with the company’s own GIANTS Engine. With the Farming Simulator League (FSL), the series introduced a competitive eSports mode in 2019 – with teams competing in professional tournaments and many acclaimed brands and sponsors on board. 

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