3D Background Artist

1 Year ago • All levels • $4,660,000 PA - $10,500,000 PA

Job Summary

Job Description

The company's mission is "Entertainment in Real life," making everyday life more enjoyable and wonderful through entertainment. The role involves 3D background production for new or existing projects, including background model creation, layout, and lighting. Responsibilities include designing background models and overall map images, managing the production progress of the background section, and liaising with other sections and external partner companies. You'll also be involved in quality control.
Must have:
  • Experience in 3D background production for consumer or mobile games.
Good to have:
  • Experience in asset creation using ZBrush, Substance Painter, or Substance Designer.
  • Experience in the entire process from background model creation to layout and lighting.
  • Technical knowledge and experience in background production (PBR, level design, lighting).
  • Deep knowledge of natural objects and architecture.
  • Experience as a background section leader.
  • Ability to lead expression verification and specification formulation in collaboration with planners and engineers.
  • Experience in negotiation and quality checks with external partner companies.
  • Experience in world-building, concept art, and prop design.
  • Game development experience in a Unity environment.

Job Details

当社は「"Entertainment in Real life" エンターテインメントで日常を楽しく、より素晴らしく」をミッションに掲げています。今後も最新のテクノロジーと独創的なアイデアを組み合わせた開発で、これまでにない新しい体験を届けるコンテンツ、いわば"祖"となるコンテンツを届けてゆきたいと考えています。 ## 職務内容 ■仕事内容 新規または運用プロジェクトにおいて、3DCG背景制作全般を行っていただきます。 ・ゲームの遊びに則した背景制作(背景モデル作成・レイアウト・ライティング) ・背景モデルのデザインやマップ全体のイメージ作成(2D/3D等、手法は問わず) ・背景セクションの制作進行管理や他セクションとの窓口業務 ・外部協力会社様との窓口業務 ・各種クオリティ管理 等 ■ この仕事の魅力 ・新規・運用問わずユーザーを楽しませるためのアイデアや見た目の提案など、一作業者ではなくクリエイターとして背景制作に関わっていただけます。 ・ご経験に合わせ、セクションのハンドリング・教育・マネジメントにも携わっていただけます。 ## 応募資格 ■要求スキル 【必須経験】 ・コンシューマーゲームまたはモバイルゲームでの3D背景制作経験 【歓迎経験】 ・ZBrush・SubstancePainter・Substance Designerによるアセット制作経験 ・背景モデル制作→レイアウト→ライティングまで一連の工程の実務経験 ・背景制作における技術的な知識や経験(PBR・レベルデザイン・ライティングなど) ・自然物や建築物に関して深い造詣をお持ちの方 ・背景セクションのリーダー経験、または近い実績をお持ちの方 ・プランナーやエンジニアと連携し表現検証や仕様策定を主導できる方 ・外部協力会社様との折衝やクオリティチェックの経験 ・世界観構築やコンセプトアート・プロップデザインなどの実務経験 ・Unity環境でのゲーム開発経験 ■求める人物像 ・ゲームが好きでゲーム開発に情熱を注げる方 ・ユーザー視点を考慮して物づくりに取り組める方 ・背景制作フローや技術トレンドなどに志向のある方 ・課題解決に向けて主体的に動ける方 ・相手の立場に立ったコミュニケーションがとれる方 ※作品ポートフォリオのご提出が必須となります

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About The Company

Tokyo, Japan (On-Site)

Minato City, Tokyo, Japan (On-Site)

Minato City, Tokyo, Japan (On-Site)

Tokyo, Tokyo, Japan (On-Site)

Minato City, Tokyo, Japan (On-Site)

Minato City, Tokyo, Japan (On-Site)

Minato City, Tokyo, Japan (On-Site)

Minato City, Tokyo, Japan (On-Site)

Minato City, Tokyo, Japan (On-Site)

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