3D CG Rigger for Games

3 Weeks ago • All levels • Animation

Job Summary

Job Description

This role involves creating and maintaining rigging systems for 3D characters, props, and environments in games. Responsibilities include building skeletons and controllers for efficient animation, performing skinning for natural deformation, developing rigging systems for expressions and body animation, collaborating with other artists to solve technical challenges, and optimizing rigging processes for increased efficiency. Proficiency in 3D software (Maya or Blender), skinning techniques, and scripting (Python or MEL) is essential. Experience with AAA games or animation projects is a plus.
Must have:
  • 3D character rigging experience
  • Proficiency in Maya or Blender
  • Skinning and weight painting expertise
  • Python or MEL scripting knowledge
  • Understanding of human/animal anatomy
  • Excellent teamwork and communication skills
Good to have:
  • AAA game or animation project experience

Job Details

チーム紹介/About the Hiring Team

仕事内容/What the Role Entails

仕事内容

1.  3Dキャラクター、プロップ、環境オブジェクトのスケルトンおよびコントローラーの作成、アニメーターが効率的に操作できるようにする。

2.  スキニング処理を行い、モデルが動作時に自然に変形するようにする。

3.  キャラクターの表情や身体アニメーション用のリグシステムの開発と保守。

4.  モデラー、アニメーター、テクニカルアーティストと密接に連携し、アニメーションプロセスにおける技術的課題を解決する。

5.  リギングプロセスの最適化と改善を行い、アニメーション制作の効率を向上

Job Responsibilities

1.  Create skeletons and controllers for 3D characters, props, and environmental objects, ensuring they are efficient for animators to operate.

2.  Perform skinning and ensure models deform naturally during motion.

3.  Develop and maintain rigging systems for character expressions and body animations.

4.  Collaborate closely with modelers, animators, and technical artists to solve technical challenges in the animation process.

5.  Optimize and improve the rigging process to enhance the efficiency of animation production.

応募資格/Who We Look For

応募条件

1.  3Dキャラクターのリギング経験があり、MayaやBlenderなどの3Dソフトウェアの使用に熟練していること。

2.  スキニング技術とウェイト調整に精通し、複雑なキャラクターリグの要件に対応できること。

3.  基本的なPythonまたはMELスクリプトの作成能力があり、ツール開発やプロセスの自動化ができること。

4.  人体および動物の解剖学的構造を理解し、様々なタイプのキャラクターに適したスケルトンシステムを作成できること。

5.  優れたチームワーク能力があり、部門を超えたチームで効果的にコミュニケーションが取れること。

6.  AAAゲームまたはアニメーションプロジェクトの経験がある方は優遇。

Job Requirements

1.  Experience in 3D character rigging and proficiency in 3D software such as Maya or Blender.

2.  Expertise in skinning techniques and weight painting, with the ability to handle the requirements of complex character rigs.

3.  Basic knowledge of Python or MEL scripting, with the ability to develop tools and automate processes.

4.  Understanding of human and animal anatomy, with the ability to create skeleton systems suitable for various types of characters.

5.  Excellent teamwork skills, with the ability to communicate effectively in cross-department teams.

6.  Experience with AAA games or animation projects is a plus.

一緒に働く魅力/Why Join Us?

平等な雇用機会を重視するテンセント/Equal Employment Opportunity at Tencent

テンセントは、雇用機会の均等を最重要視しています。私たちは、多様性がイノベーションを促進し、ユーザーやコミュニティに対してより良いサービスを提供する原動力になると確信しています。
社員一人ひとりが十分なサポートを受け、自身の目標と会社の目標を共に達成できるよう、モチベーションを高められる環境づくりを大切にしています。

As an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community. We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.

Similar Jobs

Juego Studios - 3D Artist I

Juego Studios

Bengaluru, Karnataka, India (On-Site)
5 Months ago
Room 8 Studio - Unreal Engine Cinematic Artist (Trailer Production)

Room 8 Studio

United Kingdom (On-Site)
5 Months ago
Ingenuity Studios, LLC - Senior Animator

Ingenuity Studios, LLC

Vancouver, British Columbia, Canada (Remote)
10 Months ago
Statement VFX - Senior 3D Generalist

Statement VFX

Barcelona, Catalonia, Spain (On-Site)
11 Months ago
Nintendo - Contract - Environment Artist I

Nintendo

Redmond, Washington, United States (Hybrid)
3 Months ago
The Walt Disney Company - Production Associate

The Walt Disney Company

Glendale, California, United States (On-Site)
5 Days ago
Activision - Animator

Activision

Shanghai, Shanghai, China (On-Site)
3 Days ago
DNEG - DMP Artist

DNEG

Mumbai, Maharashtra, India (On-Site)
2 Months ago
Cloud Imperium Games - Senior Cinematic Designer

Cloud Imperium Games

Frankfurt, Hessen, Germany (On-Site)
1 Week ago
Epic Games - Senior Pipeline Developer

Epic Games

Vancouver, British Columbia, Canada (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Sperasoft - Senior Environment Artist (Stylized Project)

Sperasoft

Vojvodina, Serbia (Hybrid)
1 Month ago
Wargaming - Level Artist

Wargaming

Shanghai, Shanghai, China (On-Site)
1 Month ago
Playtika - 2D Animator

Playtika

Ukraine (On-Site)
2 Months ago
DNEG - Environment Generalist - 3D

DNEG

Karnataka, India (On-Site)
1 Month ago
Playgendary - 3D Generalist (Casual)

Playgendary

Limassol, Limassol, Cyprus (Remote)
2 Months ago
Sperasoft - Senior Environment Artist

Sperasoft

Yerevan, Yerevan, Armenia (On-Site)
1 Month ago
Rising Sun Pictures - Remote Compositors

Rising Sun Pictures

Sydney, New South Wales, Australia (Remote)
9 Months ago
Larian Studios - SENIOR GENERALIST TECHNICAL ANIMATOR

Larian Studios

Quebec, Canada (On-Site)
3 Months ago
Kojima Productions - Tools Programmer

Kojima Productions

Tokyo, Japan (On-Site)
4 Months ago
Ubisoft - Animator

Ubisoft

Bucharest, Bucharest, Romania (Hybrid)
1 Week ago

Get notifed when new similar jobs are uploaded

Jobs in undefined

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

Animation Jobs

SideFX Software - Quality Assurance Specialist - Houdini

SideFX Software

Ontario, Canada (Hybrid)
2 Months ago
Easy Brain - 2D Animator

Easy Brain

Limassol, Limassol, Cyprus (Hybrid)
4 Weeks ago
Flying Bark Productions - Rigging Artist

Flying Bark Productions

New South Wales, Australia (Hybrid)
1 Month ago
DNEG - Production Supervisor/Coordinator

DNEG

Mumbai, Maharashtra, India (On-Site)
4 Weeks ago
Epic Games - Programmeur d’outils et d’animation

Epic Games

Montreal, Quebec, Canada (On-Site)
3 Months ago
Motive Studio - Technical Animator - Battlefield

Motive Studio

Montreal, Quebec, Canada (On-Site)
3 Weeks ago
IO Interactive - Senior Gameplay Animator

IO Interactive

İstanbul, İstanbul, Türkiye (Hybrid)
2 Weeks ago
SKYDANCE - Senior Pipeline Engineer

SKYDANCE

Madrid, Community Of Madrid, Spain (Hybrid)
9 Months ago
Paradox Interactive - 3D Animation Internship - 2nd half 2025

Paradox Interactive

Delft, South Holland, Netherlands (On-Site)
1 Week ago
DNEG - FX Lead (DNEG Animation)

DNEG

India (On-Site)
8 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Shenzhen, Guangdong Province, China (On-Site)

Shenzhen, Guangdong Province, China (On-Site)

Shenzhen, Guangdong Province, China (On-Site)

Shenzhen, Guangdong Province, China (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

California, United States (On-Site)

California, United States (On-Site)

California, United States (On-Site)

California, United States (On-Site)

View All Jobs

Get notified when new jobs are added by Light Speed Studios

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug