3D Character Artist

2 Months ago • All levels • $70,000 PA - $83,000 PA

Job Summary

Job Description

Liquid Development, founded in 2000, is a leading outsourcing art studio in North America, contributing to AAA titles like Halo, Mass Effect, and Call of Duty. The company is seeking a talented 3D Character Artist to create high-quality character assets for exciting projects. The role involves sculpting organic and hard surface details, creating low poly assets with UV techniques, and producing clean bakes and textures. The artist will be part of an experienced, creative team. This role offers the opportunity to collaborate with peers, mentor others, sculpt using tools like Substance Painter and Zbrush, create high and low-poly assets, and animate characters for various AAA titles. The artist will also work closely with experienced art management.
Must have:
  • High technical skill level in character asset creation.
  • Proficiency in sculpting organic and hard surface details.
  • Experience with low poly and UV techniques.
  • Ability to create clean bakes and textures using Substance Painter.

Job Details


Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.

Check Us Out On ArtStation:

https://www.artstation.com/liquiddevelopment

Interested in joining our team? As future projects await, we're on the lookout for exceptional talent to consider for upcoming roles. Take the initiative by submitting your application, and let's explore the possibilities together as our team grows.

We're seeking a talented 3D Character Artist to create compelling and high-quality character assets for new and exciting projects. Candidates must have a high technical skill level and proficiency in sculpting both organic and hard surface details, use proper low poly and UV techniques and the ability to create clean bakes and textures using Substance Painter. In return, you will be part of an experienced, creative, and supportive team working on various AAA titles!

Some of the cool stuff you'll be doing:

  • Work with a collaborative team to mentor peers & foster skill sharing
  • Sculpting organic modeling in Substance Painter and Zbrush
  • Creating both high resolution 3D sculpts and final low polygon game assets
  • Animating characters, props, & more on a variety of AAA titles
  • Working closely with an experienced art management team

Similar Jobs

Sperasoft - Senior 3D Character Artist

Sperasoft

Warsaw, Masovian Voivodeship, Poland (Hybrid)
1 Month ago
Ubisoft - Senior 3D Artist

Ubisoft

Saint-Mandé, Île-de-France, France (Hybrid)
3 Months ago
mighty bear games - Art Intern

mighty bear games

Singapore, Singapore (On-Site)
6 Months ago
yellow brick games - Senior Hard Surface Artist

yellow brick games

Montreal, Quebec, Canada (Remote)
1 Month ago
Valve corporation - 3D Environment Artist

Valve corporation

Bellevue, Washington, United States (On-Site)
8 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Kefir games - Environment Artist (Unity)

Kefir games

Cyprus (On-Site)
2 Months ago
Deck 13 - Senior Character Concept Artist

Deck 13

Frankfurt Am Main, Hessen, Germany (On-Site)
2 Months ago
Sperasoft - 3D Props Artist

Sperasoft

Vojvodina, Serbia (Hybrid)
3 Months ago
PlayStation Global - Character Artist (ExDev - Contract)

PlayStation Global

Los Angeles, California, United States (On-Site)
4 Months ago
Wargaming - Lead Level Artist (World of Tanks)

Wargaming

Berlin, Berlin, Germany (On-Site)
3 Months ago
Epic Games - Senior Environment Artist

Epic Games

(On-Site)
6 Months ago
Abstraction Games - Head of Art

Abstraction Games

Netherlands (Hybrid)
3 Months ago
Vertexbee studios - Senior 3D Environment Artist

Vertexbee studios

Sofia, Sofia City Province, Bulgaria (Hybrid)
1 Year ago
Synergy Games - Junior Environment Artist

Synergy Games

(Remote)
1 Month ago
Activision - Art Manager - External Art

Activision

Santa Monica, California, United States (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in Ottawa, Ontario, Canada

CyberArk - Account Executive

CyberArk

Calgary, Alberta, Canada (On-Site)
2 Months ago
Epic Games - Automation Programmer

Epic Games

Montreal, Quebec, Canada (On-Site)
2 Months ago
PwC - Accounting and Transaction Advisory Senior Associate (Bilingual FR/EN)

PwC

Montreal, Quebec, Canada (On-Site)
9 Months ago
Turbulent - Senior DevOps Engineer

Turbulent

Montreal, Quebec, Canada (On-Site)
3 Months ago
Behaviour Interactive - Senior Texture Artist

Behaviour Interactive

Montreal, Quebec, Canada (Hybrid)
2 Months ago
Vidsy - Creative

Vidsy

Toronto, Ontario, Canada (Hybrid)
1 Month ago
Capco - Bilingual QA Tester

Capco

Montreal, Quebec, Canada (Hybrid)
2 Months ago
TAG - Social Media Coordinator

TAG

Toronto, Ontario, Canada (Hybrid)
1 Month ago
Track vfx - Vancouver | Matchmove | Lead

Track vfx

Vancouver, British Columbia, Canada (On-Site)
9 Months ago
Ubisoft - Accountant

Ubisoft

Montreal, Quebec, Canada (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Similar Category Jobs

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

About The Company

Liquid Development played a huge part in Tiny Tina's 3D environments, 3D weapon and props designs, and more! After collaborating half a decade with 343 Industries to bring this title to life, Liquid Development is humbled to have had the opportunity to make much of the games armors, characters, creatures, hair, weapons, props, level design, and VFX. Regarded as the spiritual successor to the Left 4 Dead series, Back 4 Blood was a survival horror FPS development by long-time Liquid Development client Turtle Rock Studios. Liquid Development created extensive 3D environments and props, and our 2D department design beautiful trading cards.

Ontario, Canada (Remote)

Oregon, United States (Remote)

View All Jobs

Get notified when new jobs are added by Liquid Development

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug