Prismatic Studios seeks a 3D Character Artist in Auckland, New Zealand for a full-time contract position. Responsibilities include creating high-quality character assets (models, textures, materials) for Unreal Engine, ensuring technical compatibility and optimization, debugging effects, collaborating with other teams, and reviewing outsourced assets. The role requires proficiency in Maya, Substance Painter, Unreal Engine, and a strong understanding of art fundamentals and PBR workflows. Chinese language proficiency is mandatory for communication with external vendors. The successful candidate will demonstrate excellent communication, time management, and feedback skills, along with a strong sense of quality and detail.