3D Environment Artist

7 Months ago • All levels

About the job

We are seeking a talented and experienced 3D Environment Artist to join our creative team. The ideal candidate will have a passion for creating captivating virtual environments and possess strong skills in 3D modeling, texturing, lighting, and rendering. As a 3D Environment Artist, you will collaborate with the Principal Artist, Lead Artist and the multidisciplinary team to bring our creative visions to life and deliver high-quality 3D environments for various projects.

Responsibilities:

    • Conceptualize and design 3D environments based on project requirements and artistic direction.
    • Stay updated on industry trends, best practices, and emerging technologies related to level design, 3D modeling, and game development.
    • Playtest and iterate on level designs to gather feedback, identify areas for improvement, and ensure that levels meet quality standards and player expectations.
    • Create high-quality 3D models of landscapes, buildings, props, and other environmental elements using industry-standard software (e.g., Autodesk Maya, Blender, 3ds Max).
    • Place and fine-tune enemy encounters, obstacles, and environmental hazards to balance difficulty and pacing throughout the game.
    • Create detailed level layouts, including terrain, architecture, props, and interactive elements, using 3D modeling software (Roblox Studio, Autodesk Maya, Blender).
    • Apply textures and materials to 3D models to achieve realistic and visually appealing environments.
    • Set up lighting systems to illuminate environments and enhance mood and atmosphere.
    • Optimize 3D assets and scenes for performance and compatibility with target platforms.
    • Collaborate with principal artists, designers, and other team members to ensure that environments meet project requirements and artistic standards.
    • Research and experiment with new tools, techniques, and technologies to improve workflows and achieve desired visual effects.
    • Problem-solve technical and artistic challenges to deliver high-quality results within project deadlines.
    • Provide and incorporate feedback from team members to iterate on designs and assets.

Requirements:

    • Proven experience as a 3D Environment Artist or similar role, with a strong portfolio showcasing your work.
    • Proficiency in 3D modeling, texturing, lighting, and rendering using industry-standard software.
    • Strong understanding of composition, color theory, and visual storytelling.
    • Excellent attention to detail and ability to create realistic and visually appealing environments.
    • Strong communication and collaboration skills, with the ability to work effectively in a team environment.
    • Ability to multitask, prioritize tasks, and meet project deadlines in a fast-paced environment.
    • Knowledge of game engines (e.g., Unity, Unreal Engine) is a plus.
    • Passion for video games, film, animation, or other forms of digital media is desirable.

Benefits:
Open vacation policy.
Competitive salary.
Opportunities for professional development and growth within the company.
Dynamic and collaborative work environment with passionate and creative team members.
Access to cutting-edge technology and tools to support your creative work.

About The Company

We make Tower Defense Simulator on Roblox, a game which has seen over 3 billion visits, and 2.4 million monthly active users. We are a remote-first, all-inclusive, international studio with people all over the globe.

Virginia, United States (On-Site)

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