About the job

SummaryBy Outscal

SkyBox Labs seeks a talented 3D Environment Artist to create immersive worlds for their original IP. Must have 3+ years of experience in game environment creation, proficiency in 3D modeling software (Maya, ZBrush, Substance), and a strong portfolio showcasing stylized to realistic work. You'll collaborate with artists and designers to bring imaginative concepts to life.
Who is SkyBox Labs?

Recognized as one of BC's Top Employers (2024), SkyBox Labs is a game development studio that works on some of the world’s most iconic games. The studio is currently co-developing Halo Infinite, working on projects in the Minecraft universe, supporting the dev team at Bungie on Destiny, supporting development of Fallout 76, and working on original IP. As one of Canada’s fastest-growing game studios, since our inception in 2011, SkyBox Labs has evolved from a group of 8 people to a team of over 270+ Engineers, Artists, Animators, Designers, Producers, and more! Join us in our Burnaby studio, or have the opportunity to work remotely within Canada for certain designated projects.

Interested? Let’s talk about what we’re hiring for:

Are you ready to dive into immersive worlds and help bring new, exciting environments to life? SkyBox Labs is looking for a creative and versatile Environment Artist to join our IP Division. 

If you thrive in a dynamic, creative environment and have a passion for creating both props and immersive game environments, this is your chance to make an impact. You’ll be shaping the future of fresh, new original IP in its early stages and contributing to other exciting studio initiatives. Collaborating closely with designers and artists, you'll be contributing to all aspects of the game’s visual identity, turning imaginative concepts into creatively compelling worlds.

If you’re passionate about designing props and environments that transport players to new realms, and you’re ready to unleash your creative power, we want to hear from you! Let’s create unforgettable worlds together.

A snapshot of your role:

    • Work closely with artists and designers to shape immersive and compelling worlds 
    • Create high-quality prop and environment assets, and use existing in-game and in-library assets
    • Collaborate with designers to enhance world layouts for an elevated player experience
    • Contribute to early project stages by creating rapid prototypes and blockouts to help shape the direction of the visual style
    • Optimize assets to ensure they meet performance goals without sacrificing quality 

Sound like you? This is what we're looking for:

    • 3+ years of games experience creating high-quality environments and prop assets 
    • Strong proficiency in 3D modeling software such as Autodesk Maya, ZBrush, and Substance 
    • A portfolio demonstrating a range of stylized to realistic work, including prop, environment, and hard surface assets
    • A collaborative mindset with strong communication skills, able to give and receive constructive feedback
    • Curious, adaptable, and excited about working on new and diverse projects

    • Nice-to-haves:
    • AAA experience is an asset
    • Shipped AAA title
    • Game prototyping experience
    • Knowledgeable in Unreal Engine
    • Passionate about games!
A portfolio and/or reel demonstrating relevant art skills is required in order to be considered for this position.

Our commitment to you:

SkyBox Labs is proud to be an equal opportunity employer, committed to developing and maintaining a diverse workforce. You’ll join a collaborative, inclusive culture. One where we succeed together – across the desk and around Canada. Where like-minded people work naturally together to achieve great things (and games!).

Only candidates who reside in Canada or are willing to relocate will be considered for this role. Additionally, although we appreciate all interest, only those candidates selected for an interview will be contacted. 

Learn more about us at https://skyboxlabs.com/ 

About The Company

SkyBox Labs is a full-service game development studio based in Vancouver, BC, Canada. Founded in 2011, we’ve developed titles alongside some of the world’s top publishers including Xbox Game Studios, Bungie, and Electronic Arts. The studio is currently co-developing Halo Infinite, working on projects in the Minecraft universe, supporting the dev team at Bungie on Destiny 2: Lightfall, and supporting development of Fallout 76.


 

British Columbia, Canada (Hybrid)

British Columbia, Canada (Hybrid)

British Columbia, Canada (Hybrid)

British Columbia, Canada (Hybrid)

British Columbia, Canada (Hybrid)

British Columbia, Canada (Hybrid)

British Columbia, Canada (Hybrid)

Canada (Remote)

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