3D Environment Artist

1 Month ago • All levels • 3D Art

Job Summary

Job Description

As a 3D Environment Artist at Wushu Studios, you'll be pivotal in creating immersive game worlds. Collaborating with designers and other teams, you'll bring concepts to life, ensuring engaging and believable environments. Responsibilities include high-standard modeling, texturing, PBR material creation, crafting realistic environments (interior/exterior), collaborating to ensure believable game worlds, adhering to art direction, implementing proper file structure, conducting research for realistic representation, and iteratively improving work based on feedback. You'll need to work autonomously, self-critique, and incorporate research and ideas while meeting core brief requirements.
Must have:
  • Proven experience in game environment creation
  • Proficient in Substance Painter
  • Strong attention to detail & storytelling
  • Strong texturing ability
  • Ability to work autonomously & receive feedback
  • Understanding of iterative approach
  • Experience with source control
Good to have:
  • Experience with various game engines
Perks:
  • 25 days holiday + bank holidays
  • Christmas shutdown
  • Flexible working hours
  • 4 Half-day Fridays (summer)
  • Birthday off
  • EAP
  • Medical Insurance
  • Weekly Yoga Class
  • Anti-Crunch ethos
  • Referral Bonus
  • Bike2Work Scheme
  • Social Events
  • Charity Events
  • Branded merchandise

Job Details

As an Environment Artist, with an understanding of the importance of environmental narrative, you will play a pivotal role in shaping immersive and visually stunning game worlds.

Collaborating closely with designers, other artists, and technical teams to bring concepts to life, ensuring that each environment is engaging and believable.

Responsibilities

  • Maintaining a very high standard of modelling, texturing and PBR material creation.
  • Crafting realistic, natural and hard surface, interior and exterior environments from white box.
  • Working closely with other disciplines to ensure environments form believable game worlds.
  • Ensure the style is in keeping with the overall art direction.
  • Implementing correct file naming and directory structure requirements.
  • Conducting research to inform environment development ensuring that created work is representative of real world examples.

Requirements

  • Proven experience creating and dressing large scale realistic environments within professional game development.
  • Proficient in the use of Substance Painter.
  • Strong attention to detail with a good eye for world building and storytelling.
  • Strong texturing ability.
  • Ability to work autonomously, self-critique work and respond accordingly.
  • Ability to supplement a provided brief with your own research and ideas while ensuring delivery of the brief’s core requirements.
  • Understanding the necessity of an iterative approach.
  • Able to respond positively and proactively to constructive feedback.
  • Professional and approachable when communicating with stakeholders.
  • Solid understanding of the art creation process and its place within the broader game development pipeline.
  • Experience working with source control.
  • Willingness to adapt to using various software and engine/s as required.
  • Experience using a range of game engines is desirable.

Benefits

  • 25 days holiday + bank holidays
  • Christmas shutdown
  • Flexible working hours
  • x 4 Half-day Fridays (during the summer months)
  • A day off on your birthday
  • Employee Assistance Programme (EAP)
  • Comprehensive Medical Insurance
  • Weekly Yoga Class
  • Anti-Crunch ethos
  • Referral Bonus Scheme
  • Bike2Work Scheme
  • Social Events/Project Launch Wrap Parties
  • Charity Events
  • Branded merchandise

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About The Company

Wushu Studios is a premier, growing independent video game studio in the UK based in the heart of Liverpool's creative quarter - the Baltic Triangle.


Founded in 2017 by AAA veterans of PlayStation and Evolution Studios, we pride ourselves on our ability to think outside the box and flex our creative muscle while pushing for a healthy work-life balance. We value our teams as human beings and put them at the forefront of our decision making. Since we began, we've worked on some of the biggest franchises in games and continue to push our ambitions even higher.


Our journey so far...


▪️Fall Guys: Creative Mode 

▪️Forza Horizon 5 

▪️State of Decay 2

▪️Destruction AllStars  

▪️Baldur's Gate III  

▪️The Ascent


Visit us at our website below to learn more and head to our Careers page for available roles. We're looking for talented candidates to join our expanding studio!

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