The 3D Generalist will be responsible for managing, designing, and producing in-house 3D assets for Avakin Life using current 3D tools, ensuring an efficient 3D pipeline, and managing fixes for Art related bugs. They will also communicate work requirements across multiple studios. The role requires advanced knowledge of 3D packages, the ability to model low-poly models, and experience with Unity 3D. Excellent texturing, lighting skills, and mobile platform experience are also essential. Desirable skills include experience with Favro, SVN, and Perforce, along with knowledge of scripting, real-time shaders, and drawing skills.