3D Generalist

5 Months ago • 3 Years +
3D Art

Job Description

The 3D Generalist will be responsible for managing, designing, and producing in-house 3D assets for Avakin Life using current 3D tools, ensuring an efficient 3D pipeline, and managing fixes for Art related bugs. They will also communicate work requirements across multiple studios. The role requires advanced knowledge of 3D packages, the ability to model low-poly models, and experience with Unity 3D. Excellent texturing, lighting skills, and mobile platform experience are also essential. Desirable skills include experience with Favro, SVN, and Perforce, along with knowledge of scripting, real-time shaders, and drawing skills.
Good To Have:
  • Experience with Favro, SVN and Perforce.
  • Experience working on a social or mobile game.
  • Knowledge of scripting.
  • Free To Play games experience.
  • Knowledge of real time shaders.
  • Drawing skills including life drawing and concepts.
  • Photography skills.
Must Have:
  • Advanced knowledge of at least one major 3D package.
  • Minimum of 3 years Industry experience.
  • Ability to model efficient low-poly models.
  • Ability to work in 3D to a style guide.
  • Experience using Unity 3D.
  • Excellent texturing skills with a focus on memory targets.
  • Excellent lighting in 3D application and game engines skills.
  • Mobile platform experience.
  • Ability to create animation rigs.

Add these skills to join the top 1% applicants for this job

3ds-max
rigging
unity
lighting-shading
texturing
svn
perforce
maya

Responsibilities:

  • Managing, designing and producing in-house 3D assets for Avakin Life using current 3D tools. 
  • Ensuring an efficient 3D pipeline using both internal and external 3D Art resources.
  • Helping to manage fixes for Art related bugs. 
  • Communicating work requirements across multiple studios. 

Requirements:

  • Advanced knowledge of at least one major 3D package and renderer such as Maya, Modo or 3DS Max
  • Minimum of 3 years Industry experience
  • Ability to model efficient low-poly models of all types
  • Ability to work in 3D to a style guide
  • Experience using Unity 3D a must
  • Excellent texturing skills with a focus on memory targets
  • Excellent lighting in 3D application and game engines skills
  • Mobile platform experience
  • Ability to create animation rigs, more advanced rigging would be a plus

Desirable but not essential skills:

  • Experience with Favro, SVN and Perforce
  • Experience working on a social or mobile game
  • Knowledge of scripting
  • Free To Play games experience
  • Knowledge of real time shaders
  • Drawing skills including life drawing and concepts
  • Photography skills

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