3D Generalist

4 Hours ago • 3 Years +

Job Summary

Job Description

The 3D Generalist will be responsible for managing, designing, and producing in-house 3D assets for Avakin Life using current 3D tools. They will ensure an efficient 3D pipeline and manage fixes for Art related bugs, while communicating work requirements across multiple studios. The ideal candidate should possess advanced knowledge of major 3D packages, model efficient low-poly models, and have excellent texturing and lighting skills for mobile platforms. They must also have experience in Unity 3D and the ability to create animation rigs.
Must have:
  • Manage, design, and produce 3D assets.
  • Ensure an efficient 3D pipeline.
  • Advanced knowledge of 3D packages.
  • Model efficient low-poly models.
  • Experience using Unity 3D.
  • Excellent texturing and lighting skills.
  • Ability to create animation rigs.
Good to have:
  • Experience with Favro, SVN and Perforce.
  • Experience working on a social or mobile game.
  • Knowledge of scripting.
  • Free To Play games experience.
  • Knowledge of real time shaders.
  • Drawing skills including life drawing and concepts.
  • Photography skills.

Job Details

Responsibilities:

  • Managing, designing and producing in-house 3D assets for Avakin Life using current 3D tools. 
  • Ensuring an efficient 3D pipeline using both internal and external 3D Art resources.
  • Helping to manage fixes for Art related bugs. 
  • Communicating work requirements across multiple studios. 

Requirements:

  • Advanced knowledge of at least one major 3D package and renderer such as Maya, Modo or 3DS Max
  • Minimum of 3 years Industry experience
  • Ability to model efficient low-poly models of all types
  • Ability to work in 3D to a style guide
  • Experience using Unity 3D a must
  • Excellent texturing skills with a focus on memory targets
  • Excellent lighting in 3D application and game engines skills
  • Mobile platform experience
  • Ability to create animation rigs, more advanced rigging would be a plus

Desirable but not essential skills:

  • Experience with Favro, SVN and Perforce
  • Experience working on a social or mobile game
  • Knowledge of scripting
  • Free To Play games experience
  • Knowledge of real time shaders
  • Drawing skills including life drawing and concepts
  • Photography skills

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About The Company

Lockwood Publishing is one of the leading independent UK mobile games companies. Our most successful product to date is a 3D virtual world on mobile called Avakin Life. We want to hear from talented and passionate developers who can help us implement our incredibly exciting and ambitious road-map. As part of the team at Lockwood, you will enjoy a creative, challenging and collaborative environment where your ideas will be every bit as valued as your design expertise. Our working environment is extremely open, and all team members have complete access to any metrics they wish.

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