The 3D Generalist will be responsible for managing, designing, and producing in-house 3D assets for Avakin Life using current 3D tools. They will ensure an efficient 3D pipeline and manage fixes for Art related bugs, while communicating work requirements across multiple studios. The ideal candidate should possess advanced knowledge of major 3D packages, model efficient low-poly models, and have excellent texturing and lighting skills for mobile platforms. They must also have experience in Unity 3D and the ability to create animation rigs.
Good To Have:
Experience with Favro, SVN and Perforce.
Experience working on a social or mobile game.
Knowledge of scripting.
Free To Play games experience.
Knowledge of real time shaders.
Drawing skills including life drawing and concepts.
Photography skills.
Must Have:
Manage, design, and produce 3D assets.
Ensure an efficient 3D pipeline.
Advanced knowledge of 3D packages.
Model efficient low-poly models.
Experience using Unity 3D.
Excellent texturing and lighting skills.
Ability to create animation rigs.
Add these skills to join the top 1% applicants for this job
3ds-max
rigging
unity
lighting-shading
texturing
svn
perforce
maya
Responsibilities:
Managing, designing and producing in-house 3D assets for Avakin Life using current 3D tools.
Ensuring an efficient 3D pipeline using both internal and external 3D Art resources.
Helping to manage fixes for Art related bugs.
Communicating work requirements across multiple studios.
Requirements:
Advanced knowledge of at least one major 3D package and renderer such as Maya, Modo or 3DS Max
Minimum of 3 years Industry experience
Ability to model efficient low-poly models of all types
Ability to work in 3D to a style guide
Experience using Unity 3D a must
Excellent texturing skills with a focus on memory targets
Excellent lighting in 3D application and game engines skills
Mobile platform experience
Ability to create animation rigs, more advanced rigging would be a plus
Desirable but not essential skills:
Experience with Favro, SVN and Perforce
Experience working on a social or mobile game
Knowledge of scripting
Free To Play games experience
Knowledge of real time shaders
Drawing skills including life drawing and concepts