3D Generalist

5 Months ago • 3-5 Years • 3D Art

Job Summary

Job Description

We are a leading gaming company seeking a talented 3D Generalist (3-5 years experience) to contribute to our main product. Responsibilities include creating high-quality real-time 3D environments using proprietary tools and workflows for our in-house game engine. You will collaborate with Art Directors, animators, and developers, designing and implementing game features, addressing artistic, technical, and gameplay challenges. You'll develop and refine 3D assets (environments, props, characters) meeting visual and performance standards. Adaptability and mastering new workflows are crucial. A keen eye for aesthetics, solid technical skills, and a passion for cutting-edge game design are essential in this collaborative and dynamic environment.
Must have:
  • Proficient in Maya and core 3D disciplines
  • Real-time workflow understanding (low-poly modeling, UV unwrapping)
  • Excellent collaboration and communication skills
  • Adaptable, proactive problem-solving approach
Good to have:
  • Rigging and scripting experience
  • Familiarity with Unity game engine
  • Asset integration experience
  • Prior gaming industry experience

Job Details

Description

"We are a leading gaming company looking for a talented 3D Generalist with 3-5 years of experience to join our team and contribute to developing our main product. If you have a keen eye for aesthetics, solid technical skills, and a passion for designing cutting-edge game features in a collaborative and dynamic environment, your place is with us!


Responsibilities

  • Create high-quality real-time 3D environments using proprietary tools and workflows for our in-house game engine.
  • Collaborate closely with Art Directors, animators, and developers to design and implement game features, addressing artistic, technical, and gameplay challenges as a team.
  • Develop and refine 3D assets that meet visual and performance standards, including environments, props, and characters.
  • Stay adaptable and proactive, mastering new workflows, tools, and challenges as they arise


Requirements

Requirements

  • Technical Expertise: Proficient in Maya and core 3D disciplines, including modeling, UV mapping, texturing, lighting, shading, and rendering.
  • Real-Time Workflows: Strong understanding of low-poly modeling, UV unwrapping, texture baking, and optimization for low-bandwidth environments.
  • Collaboration: A team player with excellent communication skills to work effectively across disciplines with artists, developers, and producers.
  • Adaptability and Problem-Solving: Comfortable learning and mastering in-house tools, workflows, and processes, with a proactive approach to solving technical challenges and maintaining pipeline efficiency.
  • Industry Tools: Familiarity with tools like Adobe Creative Suite, Zbrush, Substance Painter, and After Effects.

Nice to Have

  • Experience in rigging and scripting.
  • Familiarity with game engines such as Unity.
  • Asset integration experience in gaming pipelines.
  • Prior experience in the gaming industry.
  • Passion for games and a deep understanding of player expectations.

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About The Company

PLAYSTUDIOS is a public company and a leader in the field of social gaming, established by experienced entrepreneurs with exceptional expertise in the fields of gaming, graphic engines, and online social interaction. At PLAYSTUDIOS, we are developing a revolutionary social gaming platform aimed at reshaping the way people from all segments play online. Our flagship apps are consistently rated among the Top-20 Grossing apps in the Apple App Store in our category! PLAYSTUDIOS maintains R&D teams and game studios in the US, Israel, Serbia, and Asia. We are a dynamic, young-minded, Dog-Friendly environment. You’ll work with talented engineers, game designers, and other leaders working together to change the face of social gaming!

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