3D Hard Surface Artist - Remote or On Site

6 Months ago • 3 Years +

About the job

Job Description

3D Hard Surface Artist with 3+ years experience in game dev, strong knowledge of Unreal Engine 5 and hard surface modeling.
Must have:
  • Hard Surface Modeling
  • Unreal Engine 5
  • Texturing Skills
  • ZBrush, Substance Suite
Good to have:
  • Industrial Design
  • Marvelous Designer
  • Houdini
  • ARK: Survival Evolved
Perks:
  • Parental Leave
  • Unlimited Sick Time
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About the job

Job Description

Job Description

Salary: $65,000 - $85,000

Studio Wildcard - Redmond, WA or Remote

3D Hard Surface Artist

We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we've been able to stay independent so that we can steer our own future in games and beyond. There's never been a better time for you to join this adventure and help us work on ARK: Survival Ascended, the remaster of our original hit franchise, and other projects we have in the works. We're expanding and updating many of the ARK community's most beloved features, while taking full advantage of the latest tools and technologies. Wildcard is searching for an exceptionally talented and passionate 3D Artist who can work with our Level and Props Teams to model, sculpt, texture, and optimize a wide variety of non-organic 3D models for our next generation of Unreal Engine 5-powered titles.

Job Responsibilities:

  • Collaborate with the Props and Concept Art Leads, to visually follow a specific artistic vision
  • Create modular building structures using multiple UV channels and trim sheets
  • Importing and implementing the assets in Unreal Engine
  • Texturing assets in the UE Editor

Qualifications:

  • Minimum of 3 years of experience in the video game industry working on hard-surface (non-organic) modeling and texturing for 3D games on PC or consoles
  • Portfolio pieces including visually realistic Sci-Fi props, weapons, armor, vehicles, structures, or modular level pieces
  • Previous work that demonstrates a solid understanding of 3D hard surface modeling, texturing, and physically-based material creation skills using current and next-gen game content development processes, tools, and pipelines
  • Proficient in tools and technologies like zBrush, Substance Suite, UE5’s Material Editor, Max/Blender/Maya, etc

Pluses:

  • Background in Industrial Design/Architecture
  • Multiple credited film or shipped game titles
  • Marvelous Designer or Houdini skills
  • Familiarity with ARK: Survival Evolved

Required Application Materials:

  • Resume
  • Link to portfolio/artstation of current work
  • Cover Letter which should include
    • Why you are interested in working for Studio Wildcard
    • What games you are currently playing
About Studio Wildcard

Studio Wildcard was founded in 2014 by industry veterans Jeremy Stieglitz and Jesse Rapczak, with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. With countless years of combined industry experience across multiple independent and studio-backed titles, Wildcard's core team continues to grow, with offices in Kirkland, WA, and Gainesville, FL including distributed team members across multiple continents.

Equal Opportunity Employer

Wildcard is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex, pregnancy, sexual orientation, or any other characteristics protected by applicable laws, regulations or ordinances. If you need assistance and/or reasonable accommodations due to disability during the application or the recruiting process, please let us know.

Pay Transparency Information

The expected annual base pay range(s) for this position vary based on a variety of factors, which include: (but aren't limited to) skills, competencies, qualifications, knowledge, and experience. Each pay range is only relevant to those residing in WA state and can vary based on geographical location.

Wildcard Benefits

We pay 100% of all premiums for the employee and discounted rates for dependent premiums. Our coverage includes Medical (5 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options
View Full Job Description
$65.0K - $85.0K/yr (Outscal est.)
$75.0K/yr avg.
Redmond, Washington, United States

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