As a 3D Modeler at Limit Break, you will create high-quality 3D character and environment models for high-end games and mobile games. You will understand project guidelines, utilize your skills to create assets aligning with the game's world, and collaborate effectively. Responsibilities include modeling characters and environments, creating related assets, and potentially leading aspects of production. The ideal candidate will have extensive experience with 3D modeling software (Maya, Zbrush, Substance Designer, Substance Painter) and strong communication skills.
Must have:
High-end or mobile game modeling experience
Excellent communication and collaboration skills
Proficiency in Maya, Zbrush, Substance Designer, Substance Painter
Good to have:
Motion capture experience
Unity development experience
Leadership experience in asset/quality/schedule management
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