1. Complete high-quality special effects production based on project style characteristics.
2. Design reasonable visual effects according to character animations and other display needs.
3. Propose corresponding 3D special effects optimization solutions based on game content, and reasonably plan the size of special effects resources.
4. Responsible for the design of special effects for main character skills, scenes, etc., within the game.
1. Possess a profound artistic foundation and aesthetic appreciation; art-related majors are preferred.
2. Love games, have rich experience with console/mobile games, and research and analyze special effects design for various platforms.
3. Strong work initiative and learning ability, with personal organization, summary, and methodology for special effects design.
4. Full of passion for game development and possess keen insight into the industry.
[Please upload as an attachment with your resume; cloud drive links are not recommended. You are also welcome to share your personal website/social media homepage.]