A AAA gaming studio developing a military FPS game in Unreal Engine seeks a remote Animation Engineer. Responsibilities include collaborating with the animation team to design, develop, and implement robust animation systems, encompassing character, vehicle, and procedural animation. The ideal candidate will ensure smooth, responsive animations while optimizing for performance across various platforms. This includes proficiency in Unreal Engine, C++, animation principles, state machines, graphs, physics-based animation, and optimization techniques. Experience with Unreal animation and Gameplay Ability Systems is a plus.