AI Animator (12-Month FTC)

2 Months ago • All levels • Animation

Job Summary

Job Description

As an AI Animator at Virtuos' Black Shamrock studio, you'll be a key contributor to the animation pipeline of a groundbreaking AAA game. You will design and develop high-quality, realistic animations for characters and creatures, utilizing animation blends for fluid movement. Collaboration with the team involves experimenting with AI systems and tools to enhance the animation process, working with motion capture data, and optimizing animations for Unreal Engine 5. Responsibilities include ensuring visual fidelity, contributing creative ideas, and showcasing a passion for integrating AI into animation. The role requires proficiency in Autodesk Maya and Unreal Engine animation workflows.
Must have:
  • Proficiency in Autodesk Maya
  • Unreal animation workflow knowledge
  • Understanding of animation principles
  • Motion capture pipeline experience
  • Passion for AI in animation
Good to have:
  • Unreal Engine 5 experience
  • AI-driven animation tool experience
  • Procedural animation knowledge

Job Details

__

PLAY, GROW and WIN

To be a part of Virtuos means to be a creator.  

At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004. 

Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.

At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.

About Us: Black Shamrock is a leading game development studio that thrives on creating captivating worlds and immersive gameplay. We are at the forefront of innovation, crafting a AAA game that explores the intersection of cutting-edge animation and AI systems. Our aim is to achieve stunning realism while pushing the boundaries of creativity and technology. 

About the Position: As an Animator, you will be a key contributor to the animation pipeline of this groundbreaking project. This role is ideal for someone who is curious about the potential of AI tools in animation and excited about learning and experimenting with new systems. You'll collaborate with a multidisciplinary team to create seamless, lifelike animations while embracing AI as a tool for exploration and efficiency.

Responsibilities

  • Design and develop high-quality, realistic animations for characters, creatures, and gameplay.
  • Utilize animation blends to ensure fluid transitions and responsive movement.
  • Collaborate with the team to experiment with AI systems and tools, integrating them into the animation process.
  • Work with motion capture data to create and refine animations.
  • Ensure animations are optimized for performance within Unreal Engine 5 while maintaining visual fidelity.
  • Contribute creative ideas to enhance the overall look and feel of the game.
     

Qualifications

Need to Have:

  • Strong proficiency in Autodesk Maya for animation workflows.
  • Solid understanding of unreal animation workflow including blending for realism
  • Strong knowledge of animation principles and techniques
  • Experience with motion capture pipelines and data refinement.
  • A passion for experimentation and curiosity about integrating AI tools into animation processes.
  • Ability to adapt and learn new tools and techniques as the project evolves.
  • A portfolio showcasing your experience and interest in AI-driven animation workflows. Highlight any relevant projects or experiments involving AI systems, or share your enthusiasm for learning and working with these tools.

Nice to Have:

  • Familiarity with Unreal Engine 5 animation systems and optimization.
  • Prior experience or experimentation with AI-driven animation tools is a strong plus.
  • Technical knowledge of procedural animation and its applications.
  • Strong creative and problem-solving skills to tackle unique challenges in an experimental R&D setting.

About Us

Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with over 4,200 employees across 25 offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high- quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide.
About Our Team
Black Shamrock was founded in 2016 and acquired by the Virtuos Group in 2017. The studio is Ireland’s largest PC and console game development studio and provides unique opportunities to work on multiple AAA titles. Our people are as diverse, exciting, creative, and dynamic as the projects that we work on. Black Shamrock is a place for talent to flourish and lifelong industry connections to begin.
Our in-house and full-service capabilities include narrative, game, sound and level design, animation, art, rigging, engineering, and graphics, to name a few areas our skilled team members work on. At Black Shamrock, we take pride in helping put Dublin on the world map as the birthplace of award-winning AAA games.

Job Info

  • Job Function Identification 1186
  • Posting Date 05/02/2025, 01:10 PM
  • Locations Ireland, Dublin (Remote)
  • Job Function Schedule Full time
  • Linkedin Tags #LI-BSD #LI-RE1

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