Animation Lead (Unannounced Project)

1 Month ago • 8 Years + • Animation

About the job

Job Description

ArenaNet seeks an experienced Animation Lead to create AAA animations for a new game. You'll lead the Animation team, collaborate with various disciplines, and develop a captivating animation style. Must have strong gameplay animation skills, knowledge of Maya and UE4, and experience directing motion capture.
Must have:
  • Gameplay Animation
  • Maya Workflow
  • UE4 Animation
  • Motion Capture
Good to have:
  • Scripting
  • Rigging
  • Procedural Animation
  • Different Styles
Perks:
  • Medical Insurance
  • Annual Bonus
Not hearing back from companies?
Unlock the secrets to a successful job application and accelerate your journey to your next opportunity.

At ArenaNet, we’ve always believed that games are art. They have the power to communicate ideas and tell stories. They can change the way we think, reflect our cultures, and move us. As the developer of the award-winning Guild Wars game series, we’re proud to share our passion for the online worlds we’ve created with over 11 million players worldwide.

ArenaNet develops and publishes games for every kind of person, which means our games need to be built by every kind of person. We believe the best experiences come from working together, celebrating differences, and helping each of our team members shine.

We are looking for a passionate Animation Lead with proven experience in the full AAA production pipeline, from rapid prototyping to delivering polished, optimized final animations. In this role, you’ll be instrumental in shaping the game's look and feel by creating a variety of character and creature animations that set both visual and technical benchmarks. As the Lead, you'll guide, mentor, and support the Animation team by reviewing work and providing feedback on both technical and artistic aspects. Your positive, adaptable mindset, strong interpersonal skills, and proactive approach will help foster a supportive and inspiring team culture, empowering artists to deliver their best work.

WHAT YOU’LL DO

  • Create AAA animations for gameplay, locomotion, and combat for a variety of characters and creatures
  • Collaborate with Design to achieve clear and expressive action gameplay animations that feel responsive to player input
  • Work closely with Art Director, Design, and other disciplines to develop an eye-catching animation style
  • Work closely with Designers, Animators, and Tech Artists to establish highly iterative workflows and scalable pipelines
  • Work closely with Tech Art to iterate on character and creature rigs and refine animation workflows
  • Manage, mentor and support the animation team through sharing knowledge, process, and constructive feedback
  • Maintain the Animation team’s scope of work by prioritizing and delegating tasks, planning estimates, and updating as needed to ensure individuals’ workloads are manageable and the team’s deliverables can be completed at a healthy cadence
  • Participate in teamwide playtests and contribute your ideas and feedback to group discussions

WHAT YOU’LL NEED TO BE SUCCESSFUL

  • 8+ years of professional experience in the game industry, including experience as a Senior Animator or higher
  • Ability to keyframe strong gameplay animation and execute at a very high level, as shown by examples of professional or personal work
  • Deep understanding of kinetics, action gameplay animation, and animation systems
  • Experience implementing animation content into existing runtime systems
  • Expert knowledge of Maya character and creature animation workflows
  • Strong understanding of UE4+ animation systems and workflows
  • Outstanding ability to problem-solve and explore creative solutions in an ambiguous space
  • Experience directing, enhancing, and implementing motion capture data
  • Passion for working collaboratively and the ability to communicate feedback in a positive and healthy way
  • Outstanding verbal and written communication skills
  • Strong organizational and time management skills
  • Unwavering commitment to creating a positive and inclusive work environment

PLUSES 

  • Technical Skills: Scripting
  • Technical Skills: Rigging
  • Experience animating in different styles
  • Experience with runtime procedural animation

This is a hybrid position based out of our Bellevue, WA office. 

Please note that the pay range listed in this job posting reflects the full salary range for this position. While we provide this range to offer transparency, our target hiring range typically falls between the minimum and the midpoint, allowing for growth potential within the role.

Total compensation is salary plus an annual bonus potential. When determining an offer amount, many things are taken into consideration such as qualifications, experience, internal equity and work location. We strive to provide competitive and equitable compensation packages to all our employees.

This role is also eligible for medical, dental, vision and life insurance, short and long term disability, 401(k), flexible and dependent care spending accounts, PTO, paid holidays and parental leave.

Bellevue pay range
$118,945$184,360 USD

Don’t meet every single requirement on this job post? Studies have shown that women and people of color are less likely to apply to jobs unless they meet every single qualification. At ArenaNet, we believe diversity in culture, ethnicity, gender, sexual orientation, and backgrounds make us a better team – we celebrate it. So, if you’re excited about this role, but your experience doesn’t align perfectly with every qualification listed, we encourage you to apply anyway. You may be just the right candidate for this or other roles.

View Full Job Description
$118.9K - $184.4K/yr (Outscal est.)
$151.7K/yr avg.
Bellevue, Washington, United States

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

We’re ArenaNet— and we’ve created a studio that makes online worlds infused with innovation, hand- crafted excellence, and creative passion. We’re not the only ones who share this passion; gamers have purchased over 3 million copies of Guild Wars 2 since launch, and players and press have consistently called it one of the best MMOs of all time.

Our studio is built on a foundation of innovation, community, and hand-crafted excellence. We’re unlocking the true potential of online roleplaying with game-changing titles like the revolutionary Guild Wars 2. The status quo isn’t good enough for the dedicated worldwide community of GW2 players, which is why we question industry conventions and demand more from ourselves as developers.

We’re always searching for world-class talent. Take a look at our current job openings at ArenaNet.

Bellevue, Washington, United States (Hybrid)

Bellevue, Washington, United States (Hybrid)

Washington, United States (Hybrid)

View All Jobs

Get notified when new jobs are added by ArenaNet

Similar Jobs

Room 8 Studio - Stylized 3D Environment Artist Senior

Room 8 Studio, Latvia (On-Site)

Sledgehammer Games - 2025 US Summer Internship - VFX

Sledgehammer Games, United States (On-Site)

Intrepid Studios,  Inc  - Senior Environment Artist

Intrepid Studios, Inc , United States (On-Site)

House of How - Senior 3D Artist - Sweden

House of How, Sweden (On-Site)

DNEG - Tech Junior

DNEG, India (On-Site)

Flying Bark Productions - CG Lighting Artist

Flying Bark Productions, Australia (Hybrid)

Keywords Studios (Player Support) - Animateur(-trice) 3D principal(e) / Lead 3D Animator

Keywords Studios (Player Support), Canada (On-Site)

Ubisoft - Senior Animator (Rainbow Six)

Ubisoft, China (On_site)

Ubisoft - Junior Rigger

Ubisoft, Philippines (On-Site)

Rockstar Games - Senior Animation R&D Programmer

Rockstar Games, United States (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Magnopus - Art Director - Multiple Levels

Magnopus, United States (On-Site)

Knack Studios - 3D Artist

Knack Studios, India (On-Site)

AKQA - Senior Animator

AKQA, Saudi Arabia (Hybrid)

Magnopus - Technical Artist II

Magnopus, United States (On-Site)

Virtuos - IT Helpdesk/ Office Admin (Da Lat)

Virtuos, Vietnam (On-Site)

Sony Interactive Entertainment - Senior Gameplay Animator

Sony Interactive Entertainment, United States (On-Site)

Plummy games - 2D Marketing Artist

Plummy games, Estonia (Remote)

Bohemia Interactive - Senior Artist

Bohemia Interactive, Czechia (On-Site)

Keywords Studios (Player Support) - Senior Art Director

Keywords Studios (Player Support), Australia (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in Bellevue, Washington, United States

Thumbtack - Senior Applied Scientist

Thumbtack, United States (Remote)

Intel Corporation - Intel Federal Contracts Manager

Intel Corporation, United States (Hybrid)

Sphere Entertainment Co - Render Wrangler

Sphere Entertainment Co, United States (On-Site)

Nintendo - Senior Engineer, Installer (NTD)

Nintendo, United States (On-Site)

Autodesk - Solutions Engineer/Systems Engineer

Autodesk, United States (On-Site)

Virtuos - Management Trainee

Virtuos, United States (On-Site)

Discord - Senior Software Engineer, Revenue Growth

Discord, United States (Remote)

CharacterAI - VP of Finance

CharacterAI, United States (On-Site)

Get notifed when new similar jobs are uploaded

Animation Jobs

Federal Soft Systems  Inc  - Senior Animator

Federal Soft Systems Inc , India (On-Site)

Techland - Animation Director

Techland, Poland (On_site)

Kojima Productions - Animator

Kojima Productions, Japan (On-Site)

Flying Bark Productions - Senior Lookdev Artist

Flying Bark Productions, Australia (Hybrid)

DNEG - Animation TD (FEAT)

DNEG, India (On-Site)

Infinity Ward - Expert Gameplay Animator - Infinity Ward

Infinity Ward, United States (On-Site)

Booming games - Animator

Booming games, Spain (Remote)

Get notifed when new similar jobs are uploaded