Animation Programmer

1 Month ago • 5 Years +

About the job

Join Constellation!

Come join Bethesda Game Studios, the award-winning development team behind Starfield, The Elder Scrolls and Fallout. Bethesda Game Studios strives to offer its employees a well-balanced home and work life by providing competitive salaries, a generous benefits program, and offices located in some of North America’s best cities.

With a goal of creating a culture as fun and diverse as our games and our players, we welcome applicants with unique skillsets, experience levels and backgrounds. If you are passionate about making a meaningful contribution to some of the most significant games in the industry we’d love to hear from you!

Responsibilities

Your Daily Life at Bethesda Game Studios

As Animation Programmer, you will...

  • Work side-by-side with Technical Artists, Animators, and Gameplay Programmers

  • Own the animation pipeline from concept to realization

  • Create and implement technology and techniques that provide a leading edge animation experience

Qualifications

What Makes you S.P.E.C.I.A.L.

  • You possess expert level knowledge of real-time animation systems

  • You have extensive experience with one or more real-time animation middleware (eg: Havok Animation, Granny, HumanIK, Morpheme) or equivalent custom/in-house solutions

  • You have experience developing or working with animation blend graphs, real-time IK, animation compression, and/or advanced animation memory management (streaming)

  • You enjoy working daily with animators and technical artists to help craft solutions to complex problems

  • You have at least 5 years game industry software development experience

  • You have prior experience acting as an owner of animation systems

Preferred Skills

Bonus Skills

  • You have experience developing for multiple platforms (OSX, Windows, PS4, XBox One)

  • You have experience with animation systems

  • You have generalist experience or prior experience in other core areas of game development, such as AI or gameplay programming

  • You have a passion for developing and playing games

Salary Range

Animation Programmer - The typical base pay range for this position at the start of employment is expected to be between $75,000 - $160,000 per year.

ZeniMax has different base pay ranges for different work locations within the United States, which allows us to pay employees competitively and consistently in different geographic markets. The range above reflects the potential base pay across the U.S. for this role; the applicable base pay range will depend on what ultimately is determined to be the candidate’s primary work location. Individual base pay depends on various factors, in addition to primary work location, such as complexity and responsibility of role, job duties/requirements, and relevant experience and skills. Base pay ranges are reviewed and typically updated each year. Offers are made within the base pay range applicable at the time.

At ZeniMax certain roles are eligible for additional rewards, such as merit increases and discretionary bonuses. These awards are allocated based on individual performance and are not guaranteed. Benefits/perks listed here may vary depending on the nature of employment with ZeniMax and the country work location. U.S.-based employees have access to healthcare benefits, a 401(k) plan and company match, short-term and long-term disability coverage, basic life insurance, wellbeing benefits, paid vacation time, paid sick and mental health time, and several paid holidays, among others.

About The Company

Explore gaming industy jobs in one of the leading Game Studios.

Quebec, Canada (On-Site)

Quebec, Canada (On-Site)

Maryland, United States (On-Site)

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