Animator

1 Month ago • 3 Years + • $75,900 PA - $105,600 PA
Animation

Job Description

Electronic Arts is seeking an Animator for their EA Create Animation team in Vancouver, British Columbia. This temporary, on-site role involves creating high-quality body animation art assets, retargeting and cleaning motion capture data using tools like Vicon Shogun, and refining character rigs. The Animator will collaborate with development partners, provide animation feedback, and support motion capture acquisition. Candidates should have at least 3 years of experience in motion capture or animation within the video game, TV, or film industry, with proficiency in Motion Builder and a strong understanding of human movement and anatomy.
Must Have:
  • Create high-quality body animation art assets.
  • Retarget motion capture body data onto character rigs.
  • Track and clean motion capture data in Vicon Shogun.
  • Conduct character rig reviews to refine for motion capture retargeting.
  • Use proprietary animation pipelines and workflow.
  • Support onstage capture teams with motion capture performance acquisition.
  • 3+ years of motion capture or animation experience in video games, television, or film.
  • 3+ years of experience with Motion Builder or similar 3D animation software.
  • Understanding of human movement and detailed knowledge of functional human anatomy.
Perks:
  • 3 weeks vacation per year (to start)
  • 10 days sick time per year
  • Extended health coverage
  • Dental coverage
  • Vision coverage
  • Basic life insurance
  • Healthcare coverage
  • Mental well-being support
  • Retirement savings
  • Paid time off
  • Family leaves
  • Complimentary games

Add these skills to join the top 1% applicants for this job

3d-animation
motion-capture
anatomy
cad-computer-aided-design
vicon
game-texts
motion-builder

General Information

Role ID

210636

Worker Type

Temporary Employee

Studio/Department

EA Studios - EA Create

Work Model

On Site

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

EA Create is a collective of content production teams partnering with EA Studios game teams to bring outstanding visuals, audio and technology to life. Our teams comprise of artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound and experiences. We are a diverse team, unified through collaboration, culture and craft.

The EA Create Animation team provides high-quality body motion performances for in-game, cinematic and narrative sequences.

Responsibilities:

  • Create high-quality body animation art assets for use in-game
  • Retarget motion capture body data onto character rigs
  • Track and clean motion capture data in Vicon Shogun
  • Work with development partners on visual target, altering animations where suitable
  • Provide animation feedback and communicate best practice with intention for animation refinement
  • Conduct and complete character rig reviews to refine it for motion capture retargeting
  • Use proprietary animation pipelines and workflow
  • Support the onstage capture teams with acquisition of motion capture performances
  • Report to the Lead Animator, who will provide guidance on internal workflows

Qualifications:

  • 3 years of motion capture or animation in video games, television, film or other related industry
  • 3 years of experience with Motion Builder or similar 3D animation software
  • Understanding of human movement, and detailed knowledge of functional human anatomy

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria) *$75,900 - $105,600 CAD

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

LinkedInID

1449

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