アニメーター|Animator

2 Months ago • All levels • Animation • Undisclosed

About the job

Job Description

This role is for an Animator to create compelling animations for characters and creatures in a game. You will bring realism and engaging movements to characters, design visually stunning effects for skills and battles, adjust character rigs for smooth animation, integrate animations into the game engine, and maintain consistent art style across the game. Collaborating with other artists is essential to achieving a unified look and feel.
Must have:
  • Animation Production Experience (AAA/AA)
  • Animation Tools Proficiency (Maya, 3dsMax, Blender)
  • Character Animation Principles & Techniques
  • 3A Action Game Development (Preferred)
  • Artistic Skills & Creativity
  • Team Collaboration & Communication

Responsibilities:

業務内容

1.キャラクターアニメーションの制作

ゲーム内のキャラクターやクリーチャーの動きを制作し、リアルで魅力的なアニメーションを提供します。

2.エフェクトアニメーションの制作

スキルやバトルアクションなど、視覚的に印象的なエフェクトのアニメーションを制作します。

3.リグとスキニングの調整

キャラクターのリグやスキニングを調整し、アニメーションがスムーズに動くようにします。

4.アニメーションの統合と調整

ゲームエンジン内でアニメーションを統合し、ゲームプレイに自然に馴染むように調整します。

5.アートスタイルの維持

ゲーム全体のアートスタイルに一貫性を持たせるため、他のアーティストと連携しながら作業を進めます。

Job Description

1. Character Animation Production

Create character and creature movements within the game, providing realistic and engaging animations.

2. Effect Animation Production

Produce visually impressive effect animations for skills and battle actions.

3. Rig and Skinning Adjustments

Adjust the rig and skinning of characters to ensure smooth movement in animations.

4. Integration and Adjustment of Animations

Integrate animations within the game engine and adjust them so that they blend naturally with gameplay.

5. Maintaining Art Style

Work collaboratively with other artists to maintain a consistent art style throughout the game.

Requirements:

応募条件

アニメーション制作の経験(AAAまたはAAプロジェクトが望ましい)

アニメーションツールの使用スキル(Maya、3ds Max、Blenderなど)

キャラクターアニメーションの原則と技術に関する知識

3Aアクションゲームの開発経験(優遇)

優れた描写能力と創造力

チームでの協力とコミュニケーション能力

Qualifications

- Experience in animation production (experience in AAA or AA projects preferred) - Proficiency in using animation tools (e.g., Maya, 3ds Max, Blender)

- Knowledge of principles and techniques of character animation

- Experience in developing AAA action games (preferred)

- Excellent artistic skills and creativity - Ability to collaborate and communicate effectively within a team

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About The Company

Irvine, California, United States (On-Site)

Osaka, Osaka, Japan (On-Site)

Irvine, California, United States (On-Site)

Irvine, California, United States (On-Site)

Osaka, Osaka, Japan (On-Site)

Irvine, California, United States (On-Site)

Los Angeles, California, United States (On-Site)

Irvine, California, United States (On-Site)

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