Animator

2 Months ago • All levels

Job Summary

Job Description

We are seeking a proactive and motivated mid-level Animator to join our team for a 12-month fixed-term contract. The role involves delivering high-quality animations across various titles while contributing to the development of animation standards and pipelines. The animator will collaborate with designers, artists, and programmers, helping to refine animation processes. Key responsibilities include delivering high-quality animation, staying updated with the latest techniques, and implementing animations within Unreal Engine.
Must have:
  • Deliver high quality animations
  • Collaborate with designers and programmers
  • Implement animations within Unreal Engine
  • Stay updated with the latest animation techniques

Job Details

We are looking for an enthusiastic, proactive, and motivated mid-level Animator to join our team and deliver high quality animations across a range of titles in development, whilst playing a key role in developing and evolving our animation standards and pipelines. 

As an Animator, you will be working alongside our experienced Principal Animator, delivering high quality animation for characters, creatures and world props. The ideal candidate is excited by game animation and keeps up to date with modern pipelines and technologies and seeks opportunities to refine our processes and raise the quality bar with each project. 

 

The rundown:  

  • 12 month fixed term contract  
  • Full time (37.5 hours per week)  
  • Fully remote within the UK 
  • Salary is competitive and dependent on experience 

 

Key responsibilities: 

  • Collaborate with designers, artists, and programmers to ensure animations integrate seamlessly into the game.  
  • Help evolve animation pipelines and techniques. 
  • Work closely with the Animation team to achieve the artistic vision of the project. 
  • Deliver high quality animation. 
  • Stay updated with the latest animation techniques and technologies. 
  • Implement animations within Unreal Engine.  

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About The Company

nDreams is a world-leading VR game developer and publisher. We are the team behind hit titles including Frenzies, Ghostbusters: Rise of the Ghost Lord, Synapse, Phantom: Covert Ops, Far Cry: Dive Into Insanity and Fracked, as well as publishing innovative games from the brightest indie talents including Little Cities and Vendetta Forever. Fully dedicated to VR games since 2013, no publisher has greater virtual reality experience and specialism. nDreams is now comprised of three development teams, with one fully remote studio – Elevation, Brighton based Near Light, and Studio nDreams Farnborough, Hampshire covering the whole spectrum of VR gaming.

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