Architect User Experience Designer - League of Legends

7 Months ago • 12 Years + • UI/UX Design

Job Details

Riot’s mission is to put players at the center of everything we do. We do this by continuing to evolve and deliver new experiences to players with games like League of Legends PC, Teamfight Tactics, Legends of Runeterra, VALORANT, and League of Legends: Wild Rift. Riot is also expanding into the world of music/multimedia with the release of our animated series Arcane and music from KDA and True Damage. In short - it’s an exciting time to be a Rioter.

As a User Experience Designer, you’ll create the design work in a high-scope product area that is complex and ambiguous. The spaces will generally encompass multiple features and sometimes span across teams. You will apply design thinking and take a broad approach to ensure experiential continuity across platforms and touch points. You’ll work from concept through development and collaborate with other designers to achieve your goals.

As a Architect User Experience Designer on the League of Legends PC, you’ll be responsible for the design work in a high-scope product area that is complex and ambiguous. Your work will include end-to-end experience design. The spaces will generally encompass multiple features and sometimes span across teams. You'll work from concept through development and collaborate with other designers to achieve your goals. You will report to the Game Director of League of Legends.

Responsibilities:

  • Lead UX design across multiple workstreams, focusing on the interaction design and player flows for these areas
  • Deliver appropriate UX design artifacts (wireframes, user flows, etc) and prototype UI
  • Support high level design in developing systems such as control schemes, HUDs, and front end UI/UX flow.
  • Communicate your data-informed vision and design rationale to the team and stakeholders.
  • Break down experiences thoughtfully for teams to ship value incrementally (i.e., Minimum viable experience), making appropriate trade-offs between fidelity and functionality
  • Establish experiential quality metrics and interaction consistency across player-facing systems

Required Qualifications:

  • 12+ years industry experience, having led significant portions of the UX for at least one shipped AAA game title or major release of a consumer-facing digital product
  • Understanding of PC, Mobile and Console gaming patterns, across genres
  • Experience with UI prototyping tools such as Figma, Sketch or Adobe XD
  • Experience designing in-game or around-game UX systems
  • Ability to plan and estimate UX efforts for projects

Desired Qualifications:

  • Experience working in a lead UX role.
  • Experience designing interfaces on Mobile, PC, and Console, with strong understanding of interaction modalities across phone, controller, keyboard, and mouse
  • Experience with game design

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!

Our Perks:

Riot has a focus on work/life balance, shown by our open paid time off policy, in addition to other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner and children, and a 401k with company match. Check out our benefits pages for more information.

Riot Games fosters a player and workplace experience that values teamwork embodied by the Summoner's Code and Community Code . Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work. We are committed to putting diversity and inclusion (D&I) at the center of everything we do, and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect. We encourage you to read more about our value of thriving together and our ongoing work to build the most inclusive company in Gaming .

It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.

Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:

  • Safeguarding confidential and sensitive Company data
  • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
  • Accessing Company assets, secure digital systems, and networks
  • Ensuring a safe interactive environment for players and other Rioters

These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.

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