At Reality Labs, we are focused on defining experiences in Augmented and Virtual Reality utilizing AI, finding new ways for people to connect and build communities and help people feel more present with each other even when we're apart. Meta’s work in augmented and virtual reality, as well as AI, spans a number of breakthrough technologies and touches industries ranging from entertainment and gaming to education and beyond.
Our vision is to “build the next mobile computing platform to help people be more present, connected, and empowered.” To that end, we are building new wearable devices and software platforms, which are designed for effortless control and connection.
Art Manager, Wearables Responsibilities
Hire, mentor, and manage a multidisciplinary team of 3D Artists, Concept Artists, Motion Designers and Technical Artists that consistently delivers on projects and is well-balanced across skill sets.
Responsible for overall team performance and health, resource allocation, project prioritization, and building a culture of executional excellence.
Engage with Product Managers, Designers and Engineering Leads to define the art pipelines and components, scope and goals for key features within various projects.
Define, craft, and evolve visual systems and/or standards and guide the team to develop best practices for ensuring a high quality bar. Provide feedback and direction to the team to continually raise the bar.
Cultivate healthy process for the team, and be a key contributor to the organization's product strategy.
Effectively communicate your team's product goals and connect related projects across the company so that problems or joint decisions can be resolved quickly.
Lead and oversee key projects from conception to launch in partnership with product design, product managers and engineers.
Stay on top of industry trends and emerging technologies
Build a diverse and an inclusive environment across the team, model inclusive behaviors.
Become a trusted strategic partner to product stakeholders and executive leadership by communicating and demonstrating the value of art specialist roles, and by delivering insights that lead to demonstrable business value.
Effectively influence key partner leaders to gain alignment in prioritization, resourcing, and budgeting.
Provide thought-leadership in establishing, implementing, and improving direction, goals, and processes for executing both near and long term vision.
Good To Have:- Experience shipping products & leading teams in the AR/VR or other industry
- Experience with generative AI tools and techniques
- Experience in Unreal, Unity, or other real-time applications
Must Have:- Over 3+ years of experience managing full-time artists
- 7+ years developing and launching projects for wearable technologies
- Experience with real-time rendering
- Experience managing 2D/3D art and animation pipelines
- Experience driving changes in operational processes
- Experience recruiting, nurturing, and growing talent
- Experience with roadmapping, budget management
- Proven communication, presentation and diplomatic skills