Art Producer

4 Months ago • Upto 10 Years • Technical Art • 3D Art

Job Summary

Job Description

FitXR seeks an Art Producer to lead their 3D art team. You'll manage schedules, budgets, and artists, ensuring on-time delivery of high-quality assets for VR/MR experiences. Strong communication, organization, and problem-solving skills are essential. Experience with real-time pipelines and asset tracking is a must.
Must have:
  • Art Team Management
  • Real-time Pipelines
  • Dependency-driven Schedules
  • Problem-solving Skills
Good to have:
  • XR Development
  • Asset Tracking Tools
  • Project Management
  • Agile Methodologies
Perks:
  • Unlimited Annual Leave
  • Wellbeing Budget

Job Details


FitXR is a fitness technology company working at the cutting edge of VR and MR, building a movement for movement.

We started life in 2016 in a garden shed in the UK. Today, we’re building FitXR, one of the top-downloaded apps on the Meta Quest store. We’ve raised close to $30m from top investors such as Maveron, Hiro, and BoostVC.

We've built a growing range of fitness studios, from box workouts with world-class trainers like Olympian Nicola Adams to immersive Zumba dance classes. While nothing compares to trying it yourself, you can watch a trailer here.

Our team is distributed across Europe and the US. We’re guided by our Principles of Play: four core beliefs about how we treat each other and our community. We make space for every voice, believe in the importance of a learner’s mindset, and prioritize team success over individual glory.

FitXR is available on Meta Quest 2 & 3 and has been downloaded by over a million people worldwide and featured in Forbes, Empire, T3, Washington Post, Men's Health, GQ, and more. In 2022, FitXR ranked 6th in The Information’s 50 Most Promising Startups.



What You'll Do

We are looking for a Producer to join our growing Art Production team. In this position, you will be responsible for handling and organizing art tasks to help the artists do what they do best every day - guiding concepts to ensuring they are ready for production.

We are looking for someone who excels in organization, has exceptional communication abilities, is comfortable managing schedules of complex projects and thrives in a fast-paced environment.

The ideal candidate is passionate about working in XR and a good understanding of a real time, 3D art creation pipeline.

In this role, you will:


  • Own the Art Team Schedule - Partner with CD, AD and 3D Lead to help scope and schedule the desired work for the team. Build and maintain dependency-driven asset schedules to ensure successful, on time, release of content, to our quality bar.

  • Maintain the Art Team Budget - Work closely with the Head of Production to help establish and maintain the art team budget.

  • Manage a growing team of Artists- Work closely with the Head of Production and Talent team to allocate staff resources and manage freelance resources efficiently.

  • Be the center of Communication - Facilitate constant communication with the art production team, Head of Production as well as cross-department production teams, providing transparency on asset status, feedback and approvals. Ensure stakeholders have proper visibility and are informed of any changes that may impact their teams

  • Proactively Seek Resolutions - Strong ability to identify problems, and propose solutions, for your team BEFORE they become roadblocks. Keeping a finger on the pulse of dependency deliverables and the project's high-level needs. Own the outcome of your area, and never wait to see if someone else will clear your path

  • Be a Flexible Multitasker - Ability to handle multiple large production needs within your department or across small strike teams. Understanding how to identify and break down prioritizations, and keeping up strong communication via multiple outlets; such as email, Slack, meetings, and development roadmaps

  • Facilitate Development Operations - Schedule team meetings, run daily art reviews, as well as in-headset reviews for feedback and approvals, while providing actionable notes and follow-up to attendees.


What We're Looking For


  • Previous experience working in a production role where you've managed 3D art teams in the creation and delivery of high-quality art.

  • Familiarity with realtime pipelines for XR.

  • Deep understanding of dependency-driven pipelines, scheduling and asset tracking, and project management practices and tools

  • Strong organizational skills and attention to detail

  • Experience in an environment where you had to exhibit amazing problem-solving skills daily, viewing each new problem as an opportunity for success

  • Self-starter, you approach challenges creatively and methodically, seeing them through to the final resolution

  • Have the ability to communicate with varying levels of stakeholders, within your team and throughout the company

  • Ability to adapt and be effective in new situations within a highly dynamic environment

Logistics 🛠

Our interview process takes place on Google Hangouts and tends to consist of the following stages:

  • Talent screen

  • Hiring Manager/Technical interview

  • Cultural stage

  • Final interview

Growth & Opportunities:

In this role, you’ll have the opportunity to influence the creative direction of our 3D assets significantly. You will grow with the team as we tackle innovative projects, explore new technologies, and solve complex creative challenges.

Benefits 🌱

As well as being fully remote, our benefits include:

🏝 Unlimited annual leave

📈 Stock options - everyone is an owner

🌱 £800 per annum learning budget and £400 home office setup budget

🧘 £900 per annum wellbeing budget (Private Health Insurance available)

🤗 Annual company retreat & regular get-togethers



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About The Company

FitXR is a fitness technology company working at the cutting edge of VR and MR. We’re a funded scale-up on a mission to impact more lives than any other fitness company, and build a healthier world for everyone.  


We started life in 2016 in a garden shed in the UK. Today, we’re building FitXR, one of the top-downloaded apps on the Meta Quest store. We’ve raised close to $40m from top investors such as Maveron, Hiro, BoostVC and TriplePoint.


We’re a remote-first team of just under 100 people from across the US, UK, and Spain, and we’re committed to making it simpler and more enjoyable for people to get moving. We believe that anybody can fall in love with fitness and make movement part of their life. 


We’re guided by our Principles of Play: eight core beliefs about how we treat each other and our community. We make space for every voice, believe in the importance of a learner’s mindset, and prioritize team success over individual glory. 


The FitXR app contains a growing range of fitness studios, where members can choose from box workouts with world-class trainers like Olympian Nicola Adams, powerful HIIT workouts, and immersive dance classes. While nothing compares to trying it yourself, you can watch a trailer here: https://youtu.be/I_jdov6lU-0


FitXR is available on Meta Quest 2 and has been downloaded by over a million people worldwide. Featured in Forbes, Empire, T3, Washington Post, Men's Health, GQ and more. In 2022, FitXR ranked 6th in The Information’s 50 Most Promising Startups.  

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