Art Producer

2 Months ago • All levels

Job Summary

Job Description

The Art Producer will be responsible for managing the entire art production pipeline, from concept to implementation. This involves close collaboration with artists, designers, programmers, and external partners to ensure assets meet both artistic and technical requirements, while adhering to schedules and budgets. The Art Producer will also establish and maintain efficient workflows, coordinate with internal and external teams, identify potential bottlenecks, and facilitate cross-discipline communication to ensure project goals are met. This role requires strong organizational skills, problem-solving abilities, and attention to detail. The ideal candidate will be a great teammate who can help create memorable games.
Must have:
  • Experience in art production management within the gaming industry.
  • Fluent in both Mandarin and English for communication.
  • Ability to manage multiple tasks and prioritize.
  • Experience in outsourcing management.

Job Details



We are looking for an experienced Art Producer to join our Shanghai Studio and help drive the production of high-quality game art. You will play a key role in managing the end-to-end art production process, ensuring smooth collaboration between internal teams and external partners.

At Supercell, we believe that small teams that find a way to work well together have the potential to create memorable games. It’s important that each team member takes pride in their work and knows what it means to take responsibility and deliver quality and fun to players.

As an Art Producer, you will work closely with artists, designers, programmers, and outsourcing partners to ensure that assets meet the artistic and technical requirements of the game while staying on schedule. You will oversee the production pipeline, anticipate challenges, and help optimize workflows to support our creative goals.

If you think that describes you, then we’d love to hear from you.


Responsibilities

  • Oversee and manage the full art production pipeline for the project, from concept to final implementation.

  • Work closely with artists, designers, and technical teams to ensure visual consistency and quality across all assets.

  • Establish and maintain efficient art production workflows while optimizing processes for better efficiency and scalability.

  • Coordinate with internal art teams and external outsourcing studios, ensuring smooth collaboration, clear feedback loops, and on-time deliveries.

  • Proactively identify potential production bottlenecks and propose solutions to ensure a seamless development process.

  • Manage schedules, track progress, and maintain clear documentation of project milestones and asset deliveries.

  • Ensure that all assets adhere to technical requirements, budget constraints, and performance guidelines.

  • Facilitate cross-discipline communication, ensuring that artists, designers, and engineers are aligned on project goals and constraints.


Requirements

  • Fluent in both Mandarin and English to facilitate communication between local and global teams.

  • Proven experience in an art production management role within the gaming industry.

  • Ability to manage multiple tasks simultaneously, prioritize tasks, and maintain clear communication between different teams.

  • Experience in outsourcing management, including vendor selection and feedback cycles

  • Strong organizational skills, problem-solving ability, and attention to detail.

  • A great teammate - we believe making games is a team sport.

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About The Company

We believe games have the power to bring people around the world together and closer to each other. We work to create new, innovative, memorable experiences no one has played before. This is why we try to design games that excite wide and diverse player communities as well as to expand the audience for otherwise smaller “niche” game concepts. If you love to think, talk, play and make games, Supercell is the place for you. We’ve built a company of proactive and independent teams with the freedom to do what they think is best for their players, our games and the company at large.

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