Associate Software Engineer

13 Minutes ago • 3-5 Years • Logistics • $102,500 PA - $164,000 PA

About the job

Job Description

The Associate Software Engineer at Nintendo of America will assess technologies, define technical specifications and designs, collaborate on defining functional and technical needs, and recommend solutions. Responsibilities include creating detailed test scenarios, performing testing, documenting tech changes, ensuring compliance with security regulations, staying current on engineering approaches, supporting product customers, developing and modifying technology systems, implementing systems, maintaining existing systems, troubleshooting, and providing on-call support. The role requires collaboration with team members and involves working on problems of low to moderate scope, requiring data analysis and consideration of various factors. The tech stack includes Java, Python, NextJS, ReactJS, and AWS services.
Must have:
  • 3-5 years of experience
  • Experience with multiple programming languages
  • Experience with cloud technologies
  • Bachelor's degree in CS/IT or related field
  • Problem-solving skills
  • Collaboration skills
Perks:
  • Semi-annual discretionary performance bonus
  • Comprehensive benefits package (medical, dental, vision, 401k, paid time off)


Nintendo of America Inc.
   

About Nintendo of America: From the launch of the Nintendo Entertainment System more than 30 years ago, Nintendo’s mission has been to create smiles through unique entertainment experiences. Here at Nintendo of America Inc., we deliver on this mission by partnering closely with Nintendo Co., Ltd., to bring Nintendo’s iconic and cherished franchises including MarioDonkey KongThe Legend of Zelda, Metroid, Animal CrossingPikmin and Splatoon across the Americas through our video games, hardware systems, and collaborations with partners on a range of other entertainment initiatives like feature films and theme parks.

   

Based in Redmond, Wash., Nintendo of America serves as headquarters for Nintendo’s operations in the Americas. We are an equal opportunity employer offering a welcoming and inclusive environment in service to one another, our products, and the diverse consumers and communities we call home. For more information about Nintendo, please visit the company’s website at .

  

About the Team: Within NOA’s IT Department, the Consumer Online Publishing & Architecture (COPA) group supports its external and external constituents and plans for IT technologies at NOA through development, optimization, and dedicated QA as well as support for such applications as Nintendo Developer Portal, Nintendo Publishing Tool, Grand Prix mobile applications, and more.

  

DESCRIPTION OF DUTIES:
  • Assesses available technologies to meet needs, and then define technical specifications and designs.
  • Collaborates with team members to define the functional and technical needs of an organization and recommend solutions.
  • Communicates the status of the work, progress and obstacles to the team.
  • Creates detailed test scenarios, performs testing and analyzes results.
  • Documents all tech changes through process flows, project documentation and other appropriate change control standards.
  • Ensures work is completed in such a way to comply with established security regulations and other internal controls.
  • Stays current on engineering approaches, technologies and techniques.
  • Support product customers in supporting development needs in specific focus areas.
  • Works with other engineers to develop and modify technology systems, addressing functional, performance, security, quality, operations and monitoring needs.
  • With some support, implement systems ensuring high quality, security, and performance.
  • Maintains existing systems by adding/updating features, addressing live-site issues, improving reliability, etc.
  • Troubleshoots systems, investigating and addressing root causes.
  • Provide on-call support as needed.

SUMMARY OF REQUIREMENTS:
  • Minimum three to five (3 - 5) years of related experience required.
  • Experience working on problems from low to moderate scope, requiring analysis of data and a variety of factors.
  • Experience with multiple programming languages is a plus.
  • Experience with cloud technologies is a plus.
  • Typically works as part of team.
  • Requires basic knowledge of theories, principles and concepts within a technical job family; has exposure to current technologies through coursework or internship.
  • Requires basic knowledge of engineering/technology theories, practices and procedures.
  • Bachelor of Science degree in Computer Science, Information Technology, or related field; or equivalent combination of education and experience.
  • Tech stack includes – Java, Python, NextJS, ReactJS, AWS (CloudFront, S3, API Gateway, Lambda, CloudWatch), etc.

  
Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role
  
This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.
 
  
This position includes a base salary range of $102,500 - $164,000 annually, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off. Please see our  for more benefits information. 
 
#LI-Hybrid

JOB DATE: October 14, 2024
View Full Job Description
$102.5K - $164.0K/yr (Outscal est.)
$133.3K/yr avg.
Redmond, Washington, United States

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About The Company

Nintendo's mission is to put smiles on the faces of everyone we touch. We do so by creating new surprises for people across the world to enjoy together. We've forged our own path since 1889, when we began making hanafuda playing cards in Kyoto, Japan. Today, we’re fortunate to be able to share our characters, ideas and worlds through the medium of video games and the entertainment industry.


Nintendo of America, established in 1980 and based in Redmond, Washington, is a wholly owned subsidiary of Nintendo Co., Ltd. We are committed to delivering best-in-class products and services to our customers and to investing in the well-being of our employees as part of the global Nintendo family.


For more information about Nintendo please visit www.nintendo.com.

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