Associate Technical Manager

1 Month ago • All levels • Game Programmer

About the job

Job Description

PikPok is looking for an Associate Technical Manager with strong technical leadership skills who wants to take the next step into people management and discipline leadership. You should work well with people and understand the role that code and technical systems play in a creative, team-focused environment. You'll spend time working with teams developing games, and with tech leadership and managers across the organisation to support and improve how the tech team at PikPok works and learns. You'll also be a key mentor for other programmers, providing line management functions and regular one to ones for other staff, supporting their professional development and personal growth. You will need strong experience in game development, having a good understanding of the challenges inherent to the domain, and excellent communication skills, with a focus on sensitivity, listening, and facilitation as means to work through whatever you may encounter. This role includes responsibilities such as supporting divisional management and decision making, managing a small number of programmers, supporting their professional development and growth with regularity and attention, working with the studio leadership team across all disciplines to design, support, and facilitate studio functions and organizational change efforts as appropriate, providing a high level of technical skill and oversight, supporting programmers across teams and technical functions in their delivery of robust and maintainable functionality, mentoring and training technical staff across all levels, working to grow both individual skill sets and the overall capabilities of the studio, creating, testing, and maintaining code, systems, and tools in support of the development of our game projects, identifying areas of code for reuse or those in need of refactor, and executing on this as appropriate, proactively learning the craft of management through mentoring with Technical Managers & the CTO, as well as other learning opportunities, communicating effectively with any and all staff as required across a variety of media (verbal, chat, email, documentation, and so forth).
Must have:
  • Experience working in game development as a programmer and leader over multiple years and projects.
  • Proven and highly developed technical game development skills, including C# & Unity development and debugging, broad knowledge of other programming languages, and a deep understanding of version control.
  • Good understanding of software design and architecture, specifically within the context of game development.
  • An aptitude for learning new skills and technologies, paired with a desire to expand one’s knowledge base.
  • The ability to communicate effectively and with confidence.
  • A positive ‘can-do’ attitude, great work ethic and strong sense of initiative.
  • Proven workflow, task management and scheduling skills.
  • Proven skills in mentoring, and a desire to actively participate in supporting the development of skills and professional practices in others.
  • Experience with Agile development practices and their application to game development.
  • A developed understanding of (and appreciation for) video games as a creative medium.
Perks:
  • Wide range of great benefits
Not hearing back from companies?
Unlock the secrets to a successful job application and accelerate your journey to your next opportunity.

Description

Who we are:

PikPok is Aotearoa New Zealand’s oldest and largest video game developer and publisher. We strive to successfully provide rich game experiences, crafted by talented teams who are curious, take ownership, and collaborate well. We are committed to providing a safe and supportive workplace that enables our teams to make games which will be enjoyed worldwide across mobile, desktop, and console.

About the Role:

We’re looking for someone with technical leadership skills who wants to take the next step into people management and discipline leadership. You should work well with people and understand the role that code and technical systems play in a creative, team-focused environment. You’ll spend time working with teams developing games, and with tech leadership and managers across the organisation to support and improve how the tech team at PikPok works and learns. You’ll also be a key mentor for other programmers, providing line management functions and regular one to ones for other staff, supporting their professional development and personal growth. You will need strong experience in game development, having a good understanding of the challenges inherent to the domain, and excellent communication skills, with a focus on sensitivity, listening, and facilitation as means to work through whatever you may encounter.

The Associate Technical Manager’s responsibilities include:

  • Supporting divisional management and decision making.
  • Managing a small number of programmers, supporting their professional development and growth with regularity and attention.
  • Working with the studio leadership team across all disciplines to design, support, and facilitate studio functions and organisational change efforts as appropriate.
  • Providing a high level of technical skill and oversight, supporting programmers across teams and technical functions in their delivery of robust and maintainable functionality.
  • Mentoring and training technical staff across all levels, working to grow both individual skill sets and the overall capabilities of the studio.
  • Creating, testing, and maintaining code, systems, and tools in support of the development of our game projects. Identifying areas of code for reuse or those in need of refactor, and executing on this as appropriate.
  • Proactively learning the craft of management through mentoring with Technical Managers & the CTO, as well as other learning opportunities.
  • Communicating effectively with any and all staff as required across a variety of media (verbal, chat, email, documentation, and so forth).

Requirements

What we’re looking for:

  • Experience working in game development as a programmer and leader over multiple years and projects.
  • Proven and highly developed technical game development skills, including C# & Unity development and debugging, broad knowledge of other programming languages, and a deep understanding of version control.
  • Good understanding of software design and architecture, specifically within the context of game development.
  • An aptitude for learning new skills and technologies, paired with a desire to expand one’s knowledge base.
  • The ability to communicate effectively and with confidence.
  • A positive ‘can-do’ attitude, great work ethic and strong sense of initiative.
  • Proven workflow, task management and scheduling skills.
  • Proven skills in mentoring, and a desire to actively participate in supporting the development of skills and professional practices in others.
  • Experience with Agile development practices and their application to game development.
  • A developed understanding of (and appreciation for) video games as a creative medium.

Benefits

PikPok offers a wide range of great benefits, outlined on our careers page

We are an equal opportunities employer committed to diversity and inclusion.

To Apply:

If you'd like to know more about the role, further information can be found here: https://link.pikpok.com/40JzuAO

View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

PikPok is New Zealand’s biggest game development and publishing studio.

Since 1997, we’ve impressed players from all demographics with our fun, immersive, and high-quality games published across a wide range of consoles and portable devices. Now with over 200 staff across both New Zealand and Colombia, PikPok pride ourselves on our diverse and talented staff originating from all around the world.

Best known for the critically acclaimed Into the Dead® series, the Rival Stars® franchise, Shatter®, and the BAFTA-nominated Super Monsters Ate My Condo™, PikPok is committed to creating great entertainment experiences.

Steal a moment, and play a game from PikPok!

Wellington, New Zealand (On-Site)

Wellington, Wellington, New Zealand (On-Site)

View All Jobs

Get notified when new jobs are added by PikPok

Similar Jobs

Limit Break - 3D Modeler  (Japan)

Limit Break, Japan (On-Site)

Go Fund Me - Staff Product Manager, Marketing & Messaging

Go Fund Me, United States (Hybrid)

CAE - MBSE System Engineer & Architect

CAE, United States (On-Site)

Wild Warz - Unity Developer (Remote)

Wild Warz, (Remote)

Resolution Games - XR Game Programmer

Resolution Games, Sweden (Hybrid)

House of How - Lead Game Engineer - Sweden

House of How, Sweden (On-Site)

Game5Mobile - Game Programmer

Game5Mobile, Indonesia (On-Site)

Techland - Tools Programmer

Techland, Poland (On-Site)

HRingZa Solutions - Unity Game Developer

HRingZa Solutions, India (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Unity - Principal Data Engineer

Unity, United States (On-Site)

Life church - Director of Product Design

Life church, United States (On-Site)

Life church - Data Product Manager

Life church, United States (On-Site)

Meta - Product Manager, Leader

Meta, United States (Remote)

Blizzard Entertainment - Senior 3D Environment Artist

Blizzard Entertainment, Spain (On-Site)

The Walt Disney Company - Data Scientist II

The Walt Disney Company, United States (On-Site)

Asobo Studio - Cinematic Designer H/F (Plague Team)

Asobo Studio, France (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in Wellington, Wellington, New Zealand

Get notifed when new similar jobs are uploaded

Game Programmer Jobs

Activision - Senior Gameplay Programmer

Activision, Poland (On-Site)

Virtuos - Lead Software Engineer

Virtuos, China (On-Site)

Wicked Workshop - Senior Programmer - AAA Video Games

Wicked Workshop, Australia (Hybrid)

SOFTGAMES - Senior HTML5 Game Developer (Remote)

SOFTGAMES, Germany (Remote)

Larian Studios - Gameplay Programmer

Larian Studios, Poland (On-Site)

Keywords Studios (Player Support) - Senior Programmer - AAA Video Games

Keywords Studios (Player Support), Australia (Hybrid)

Bohemia Interactive - Engine Tools Programmer Prague/Brno

Bohemia Interactive, Czechia (On-Site)

Romero Games - Multiplayer Gameplay Programmer

Romero Games, Ireland (Hybrid)

Freejam - Lead Programmer - Robocraft 2

Freejam, United Kingdom (On-Site)

Get notifed when new similar jobs are uploaded