Audio Artist

3 Months ago • 2-5 Years • Sound Design

Job Summary

Job Description

DCS Audio, part of EA Sports, seeks a skilled Audio Artist to contribute immediately. You'll collaborate with other artists across various franchises, primarily focusing on dialog editing for EA Sports titles. Responsibilities include creating high-quality audio content, managing smaller audio tasks, conducting quality control, and handling sound design, speech editing, file organization, and naming conventions. A solid understanding of game development, commentary audio standards, and proficiency in DAWs are essential. The role demands strong artistic sensibilities, a solution-oriented approach, and teamwork skills. Experience with Jira, Perforce, and Confluence is beneficial.
Must have:
  • High-quality audio content creation
  • DAW proficiency
  • Dialog editing expertise
  • Sound design & speech editing
  • Game audio implementation
  • Teamwork & problem-solving
Good to have:
  • Jira, Perforce, Confluence knowledge
  • Commentary audio standards understanding
Perks:
  • Paid time off
  • Parental leave
  • Free games

Job Details

DCS Audio is seeking an enthusiastic and skilled Audio Artist who can make an immediate contribution to our team. You will work closely with audio artists across different EA Sports franchises, focusing on dialog editing for EA Sports titles. As part of the DCS Audio team, you should have a basic understanding of game development and a passion for creating world-class audio experiences. Your expertise will help shape the audio landscape of our games, ensuring that every voice, sound effect, and music cue comes together to create an immersive experience for players.

Responsibilities:

  • Create high-quality audio content for video games.

  • Author small and well-defined audio-related tasks.

  • Directly support portions of features or tasks within projects.

  • Conduct quality control reviews of project deliverables.

  • Handle sound design, speech editing, naming conventions, and file organization.

Requirements:

  • Deep experience in recording, editing, and processing audio using DAWs.

  • Extensive experience in interactive audio implementation.

  • Proficiency with modern audio creation equipment, software, and recording techniques.

  • Good understanding of commentary audio quality standards in video games.

  • Knowledge of development management tools such as Jira, Perforce, and Confluence.

  • Team player with a strong desire to both learn and teach.

  • Strong artistic and creative sensibilities.

  • Self-motivated individual with a solution-oriented work ethic.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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