Audio Programmer

1 Month ago • All levels • Audio Engineering

Job Summary

Job Description

As an Audio Programmer, you will join the Total War Audio Programming team, collaborating with sound designers and dialogue engineers. You'll improve existing audio gameplay and create new features for future Total War titles. Your responsibilities include implementing new audio gameplay features using Audiokinetic Wwise, extending in-house toolsets, troubleshooting issues, creating and maintaining tools for the sound team, and implementing gameplay features for audio QA. The role is hybrid with a minimum of 2 days per week in the studio.
Must have:
  • Excellent C++ skills
  • Ability to work independently and collaboratively
  • Ability to meet deadlines
  • Passion and interest in making games
  • Professional Audiokinetic Wwise experience
Good to have:
  • Experience developing audio systems in games, research or other settings
  • Familiarity with Total War games
Perks:
  • Work from Anywhere for a temporary period each year (restrictions apply such as VISAs)
  • Enhanced holiday allowance, maternity and paternity breaks, flexibility with core hours, and no-notice holidays
  • Bespoke relocation package for you and your dependents
  • Private medical and dental insurance, life insurance, permanent health insurance, critical illness cover and free health care screening
  • Generous holiday allowance plus full studio closure over the Christmas and New Year period, and all Bank holidays
  • Join our Diversity and Inclusion Network – an employee-led group
  • Season ticket travel loans and cycle to work scheme with free bike servicing and discounted car valet service on site
  • Wellbeing support and virtual confidential counselling
  • Community activities including parties, football and more.
  • Our studio sites have disabled access.

Job Details

This an excellent opportunity to join our growing team at Horsham, in the heart of West Sussex.

You will be working as part of the  Total War Audio Programming team which provides support across all our franchise projects. You will also collaborate and work alongside our dedicated team of sound designers and dialogue engineers. Supporting a varied number of games, tools and technologies, you will be an integral part of delivering the immersive audio experience our fans have come to expect from our games.

This role is Hybrid and has an expectation of a minimum of 2 days per week in our Horsham studio. 

Key Responsibilities

In the role of Audio Programmer, you will be working with the current Total War team. Using your excellent coding skills and expertise, you will be working and collaborating to improve our existing audio gameplay and craft new and compelling features for future Total War titles.

On a day to day basis you will help out our audio team by Implementing new audio gameplay features using Audiokinetic Wwise; Extending our in-house toolset and troubleshooting issues as they arise; Creating and maintaining tools for the sound team to use; and Gameplay feature implementation and tools to help with the audio QA process.

Knowledge, Skills and Experience

Essential

  • Excellent C++ skills
  • Ability to focus on work independently but also comfortable working in a collaborative environment
  • Ability to understand and work to deadlines in a development environment
  • Passion and interest in making games
  • Professional Audiokinetic Wwise experience

Desirable

  • Experience developing audio systems in games, research or other settings
  • Familiarity with Total War games is a definite advantage

 

About Creative Assembly
Creative Assembly crafts deep and detailed games that last, entertaining millions of players across the globe for decades. We are all game makers and we care deeply about the experiences we create. We empower our teams to make significant contributions to our games, supported by skills development and growth opportunities. We are located in Horsham, UK and Sofia, Bulgaria.
We offer many benefits to support you and your family including:

  • Work from Anywhere for a temporary period each year (restrictions apply such as VISAs)
  • Enhanced holiday allowance, maternity and paternity breaks, flexibility with our core hours, and no-notice holidays
  • Bespoke relocation package for you and your dependents
  • Private medical and dental insurance, life insurance, permanent health insurance, critical illness cover and free health care screening
  • Generous holiday allowance plus full studio closure over the Christmas and New Year period, and all Bank holidays
  • Join our Diversity and Inclusion Network – an employee-led group
  • Season ticket travel loans and cycle to work scheme with free bike servicing and discounted car valet service on site
  • Wellbeing support and virtual confidential counselling
  • Community activities including parties, football and more.
  • Our studio sites have disabled access.

 
We are an equal opportunities employer and encourage applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, marriage or civil partnership, pregnancy or maternity, religion or belief.
 Note to Recruitment Agencies: SEGA Europe Limited and our studios do not accept unsolicited candidate introductions from unauthorised third parties. For the avoidance of doubt, SEGA Europe is not liable for any fees, compensation or any other costs associated with the introduction of a candidate or recruitment services unless and until an agreement has been duly executed. Further details can be found here. 

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About The Company

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